Reprint: Difference between revisions

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{{See also|Reprint policy|Functional reprint}}
{{See also|Reprint policy|Functional reprint}}


A '''reprint''' is a [[card]] in a [[set]] that has previously appeared in another set. [[Reprint set]]s are sets that contain only reprints.
A '''reprint''' is a [[card]] in a [[set]] that has previously appeared in another set. [[Reprint set]]s are sets that contain only reprints. [[Core set]]s were once reprint sets but trended toward half-reprints and half power updates as design went on.


The ''[[Ice Age]]'' expansion was the first expansion to contain reprints. Before its release it was thought that players would not enjoy seeing cards that were already in print, but after its success many [[large expansion]]s incorporated reprints of "staple" cards, such as <c>Disenchant</c>, <c>Counterspell</c>, <c>Dark Ritual</c>, <c>Stone Rain</c>, and <c>Regeneration</c>.
The ''[[Ice Age]]'' expansion was the first expansion to contain reprints. Before its release it was thought that players would not enjoy seeing cards that were already in print, but after its success many [[large expansion]]s incorporated reprints of "staple" cards, such as <c>Disenchant</c>, <c>Counterspell</c>, <c>Dark Ritual</c>, <c>Stone Rain</c>, and <c>Regeneration</c>. Due to mechanics, flavor, or power level, nonland rares are much less likely to receive reprints, though that has become less strict in the 2020s. Rare land reprints are rather common, and often greeted with some fanfare as returning cycles lowers prices. This is also true for rare spell reprints, and the impact on prices are something not officially acknowledged but recognized throughout the community.  


As of the release of ''[[Phyrexia: All Will Be One]]'', the card with the most reprints is <c>Evolving Wilds</c> (46).
As of the release of ''[[Phyrexia: All Will Be One]]'', the card with the most reprints is <c>Evolving Wilds</c> (46).
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*{{DailyRef|arcana/reprints-purpose-2006-11-29|Reprints with a Purpose|[[Magic Arcana]]|November 29, 2006}}
*{{DailyRef|arcana/reprints-purpose-2006-11-29|Reprints with a Purpose|[[Magic Arcana]]|November 29, 2006}}
*{{DailyRef|making-magic/everything-old-new-again-2007-08-06|Everything Old Is New Again|[[Mark Rosewater]]|August 06, 2007}}
*{{DailyRef|making-magic/everything-old-new-again-2007-08-06|Everything Old Is New Again|[[Mark Rosewater]]|August 06, 2007}}
*{{DailyRef|latest-developments/reincarnation-2008-03-21|Reincarnation|[[Devin Low]]|March 21, 2008}}</ref>
*{{DailyRef|latest-developments/reincarnation-2008-03-21|Reincarnation|[[Devin Low]]|March 21, 2008}}
*{{DailyRef|making-magic/reprints-charming-2008-12-15|Reprints Charming|[[Mark Rosewater]]|December 15, 2008}}
*{{DailyRef|making-magic/reprints-charming-2008-12-15|Reprints Charming|[[Mark Rosewater]]|December 15, 2008}}
*{{DailyRef|latest-developments/whys-and-hows-reprints-2012-07-20|The Whys and Hows of Reprints|[[Zac Hill]]| July 20, 2012}}
*{{DailyRef|latest-developments/whys-and-hows-reprints-2012-07-20|The Whys and Hows of Reprints|[[Zac Hill]]| July 20, 2012}}

Latest revision as of 11:57, 20 April 2024

A reprint is a card in a set that has previously appeared in another set. Reprint sets are sets that contain only reprints. Core sets were once reprint sets but trended toward half-reprints and half power updates as design went on.

The Ice Age expansion was the first expansion to contain reprints. Before its release it was thought that players would not enjoy seeing cards that were already in print, but after its success many large expansions incorporated reprints of "staple" cards, such as Disenchant, Counterspell, Dark Ritual, Stone Rain, and Regeneration. Due to mechanics, flavor, or power level, nonland rares are much less likely to receive reprints, though that has become less strict in the 2020s. Rare land reprints are rather common, and often greeted with some fanfare as returning cycles lowers prices. This is also true for rare spell reprints, and the impact on prices are something not officially acknowledged but recognized throughout the community.

As of the release of Phyrexia: All Will Be One, the card with the most reprints is Evolving Wilds (46).

As of 2021, The expansion with the most of reprints was Ikoria: Lair of Behemoths (37 reprinted cards in booster packs).

External links