Extended U/G Madness deck: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Herborist
No edit summary
 
>Neoheart
No edit summary
 
(11 intermediate revisions by 10 users not shown)
Line 1: Line 1:
U/G Madness use cards with the madness ability in order to play them for less. Popular cards to use are basking rootwalla and arrogant wurm along with wild mongrel, the key card to the deck as it fuels discard for madness and it gets bigger and bigger. They also wonder to give all their creatures flying and then beatdown on you. For the blue section, they use card draw that also makes you discard (careful study) and deck search that puts things into your grave (intuition). Roar of the wurm is also used because of it's ferocity coupled with wonder and circular logic for control purposes (you should have a big grave and they shouldn't have enough mana to pay for it).
'''U/G Madness''' is a blue-green aggressive deck with a few control elements. It is based around the [[Madness]] mechanic. The original deck design came out of Odyssey block constructed and has been transferred from there with next to no changes is cards. Discard outlets such as <c>Wild Mongrel</c> and <c>Aquamoeba</c> were used to quickly and cheaply play cards like <c>Basking Rootwalla</c> and <c>Arrogant Wurm</c> with Madness. Lesser discard outlets like <c>Merfolk Looter</c> and <c>Waterfront Bouncer</c> were also sometimes included. The deck also tried to get other cards into the graveyard. <c>Wonder</c> for example would grant flying to all of the deck's creatures and <c>Roar of the Wurm</c> could be played more cheaply with [[Flashback]]. The deck's blue component also includes countermagic such as <c>Circular Logic</c> or <c>Daze</c> and Card draw in form of <c>Careful Study</c> (also a discard outlet), <c>Deep Analysis</c>, <c>Intuition</c> and later <c>Gifts Ungiven</c>.
 
Over the years, the deck saw only slight modifications from its core, the biggest of which being the inclusion of <c>Chrome Mox</c> and <c>Umezawa's Jitte</c>. However, when the [[Ravnica: City of Guilds]] introduced the [[Dredge]] mechanic, many decks started to splash into black to use <c>Psychatog</c> which could quickly be grown to lethal size.
 
<d title="U/G Madness - Nils Vögeding - GPT Eindhoven Bielefeld 2005">
Lands
6 Forest
8 Island
4 Yavimaya Coast
 
Creatures
4 Aquamoeba
4 Arrogant Wurm
4 Basking Rootwalla
1 Genesis
1 Merfolk Looter
1 Thought Courier
4 Wild Mongrel
2 Wonder
 
Artifacts
4 Chrome Mox
 
Other
4 Circular Logic
3 Daze
1 Intuition
4 Careful Study
3 Deep Analysis
2 Roar of the Wurm
 
Sideboard:
2 Ravenous Baloth
3 Waterfront Bouncer
1 Naturalize
2 Stifle
4 Chill
3 Energy Flux
</d>
 
 
<d title="Tog Madness - Hunter Obrikat - PTQ Honolulu 2006 Charlotte">
Lands
2 Bloodstained Mire
1 Centaur Garden
1 Cephalid Coliseum
2 Forest
2 Island
1 Lonely Sandbar
2 Overgrown Tomb
4 Polluted Delta
2 Watery Grave
4 Yavimaya Coast
 
Creatures
3 Aquamoeba
4 Arrogant Wurm
4 Basking Rootwalla
1 Golgari Grave-Troll
3 Psychatog
4 Wild Mongrel
1 Wonder
 
Artifacts
3 Chrome Mox
2 Umezawa's Jitte
 
Other
4 Circular Logic
1 Darkblast
2 Gifts Ungiven
4 Careful Study
2 Deep Analysis
2 Life from the Loam
 
Sideboard:
4 Naturalize
4 Smother
4 Cabal Therapy
3 Engineered Plague
</d>
 
[[Category:Tournament decks]]

Latest revision as of 03:31, 5 March 2022

U/G Madness is a blue-green aggressive deck with a few control elements. It is based around the Madness mechanic. The original deck design came out of Odyssey block constructed and has been transferred from there with next to no changes is cards. Discard outlets such as Wild Mongrel and Aquamoeba were used to quickly and cheaply play cards like Basking Rootwalla and Arrogant Wurm with Madness. Lesser discard outlets like Merfolk Looter and Waterfront Bouncer were also sometimes included. The deck also tried to get other cards into the graveyard. Wonder for example would grant flying to all of the deck's creatures and Roar of the Wurm could be played more cheaply with Flashback. The deck's blue component also includes countermagic such as Circular Logic or Daze and Card draw in form of Careful Study (also a discard outlet), Deep Analysis, Intuition and later Gifts Ungiven.

Over the years, the deck saw only slight modifications from its core, the biggest of which being the inclusion of Chrome Mox and Umezawa's Jitte. However, when the Ravnica: City of Guilds introduced the Dredge mechanic, many decks started to splash into black to use Psychatog which could quickly be grown to lethal size.

U/G Madness - Nils Vögeding - GPT Eindhoven Bielefeld 2005


Tog Madness - Hunter Obrikat - PTQ Honolulu 2006 Charlotte