Cameron Williams: Difference between revisions

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===Designing===
===Designing===
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*''[[Dominaria United]]''<ref>{{DailyRef|making-magic/dominaria-united-we-stand-part-1-2022-08-18|Dominaria United We Stand, Part 1|[[Mark Rosewater]]|August 18, 2022}}</ref>
*''[[Dominaria United]]''<ref>{{DailyRef|making-magic/dominaria-united-we-stand-part-1-2022-08-18|Dominaria United We Stand, Part 1|[[Mark Rosewater]]|August 18, 2022}}</ref>
*''[[March of the Machine: The Aftermath]]''
*''[[March of the Machine: The Aftermath]]''
*''[[The Lord of the Rings: Tales of Middle-earth]]''
*''[[The Lord of the Rings: Tales of Middle-earth]]''
*''[[The Lost Caverns of Ixalan]]''
*''[[The Lost Caverns of Ixalan]]''
 
*''[[The Big Score]]''
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===Developing===
===Developing===
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*''[[March of the Machine]]''  
*''[[March of the Machine]]''  
*''March of the Machine: The Aftermath''
*''March of the Machine: The Aftermath''
*''[[Murders at Karlov Manor]]''
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Latest revision as of 20:55, 2 April 2024

Cameron Williams is a game designer for Magic at Wizards of the Coast.[1]

Career

Williams was a Summer Intern at Wizards in 2020 and also in 2021.[2] After he graduated from college, he was hired full time in June 2022.[3]

Designing

Developing

References

  1. Mark Rosewater (April 11, 2022). "Hitting the Streets of New Capenna, Part 2". magicthegathering.com. Wizards of the Coast.
  2. Cameron Williams profile. Linkedin.com.
  3. Mark Rosewater (May 30, 2023). "Crafting the Ring, Part 1". magicthegathering.com. Wizards of the Coast.
  4. Mark Rosewater (August 18, 2022). "Dominaria United We Stand, Part 1". magicthegathering.com. Wizards of the Coast.