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==Description==
==Description==
The rules of the minigame fit on one double-sided [[card]]. Minigame cards appear in the [[marketing card]] spot of 5% of the Set Boosters. ''Zendikar Rising'' featured five different minigames. Additional games appeared in the Set Boosters for ''[[Kaldheim]]'', ''[[Strixhaven: School of Mages]]'', ''[[Modern Horizons 2]]'', and ''[[Dungeons & Dragons: Adventures in the Forgotten Realms|Adventures in the Forgotten Realms]]''.
The rules of the minigame fit on one double-sided [[card]]. Minigame cards appear in the [[marketing card]] spot of 5% of the Set Boosters. ''Zendikar Rising'' featured five different minigames. Additional games appeared in the Set Boosters for ''[[Kaldheim]]'', ''[[Strixhaven: School of Mages]]'', ''[[Modern Horizons 2]]'', and ''[[Dungeons & Dragons: Adventures in the Forgotten Realms|Adventures in the Forgotten Realms]]''. After that, the number of minigame cards was reduced from five to three.


The minigames were created by [[Annie Sardelis]].<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/651440729684623360/please-give-a-high-five-to-whomevers-idea-it-was|May 17, 2021}}</ref>
The minigames were created by [[Annie Sardelis]].<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/651440729684623360/please-give-a-high-five-to-whomevers-idea-it-was|May 17, 2021}}</ref>
Minigames were discontinued with the replacement of [[Set Booster]]s by [[Play Booster]]s in ''[[Murders at Karlov Manor]]''.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/747666890026106880|title=Can we have the Minigame cards in place of tokens again?|April 13, 2024}}</ref> They were revived for the [[Beyond Booster]]s of [[Universes Beyond]] ''[[Assassin's Creed]]''.<ref name="ACR Tokens">{{DailyRef|card-preview/the-tokens-of-assassins-creed|The Tokens of ''Magic: The Gathering'' - ''Assassin's Creed''|[[Kendall Pepple]]|June 20, 2024}}</ref>


===Variants===
===Variants===
* '''Base Race''' {{-}} A grid-based strategy game where you take turns moving cards to uncover the location of your opponent's face-down land.  
*'''Base Race''' {{-}} A grid-based strategy game where you take turns moving cards to uncover the location of your opponent's face-down land.  
* '''Booster Blitz''' {{-}} Best your opponents in a series of fast ''Magic'' games using only the cards in a single pack.
*'''Booster Blitz''' {{-}} Best your opponents in a series of fast ''Magic'' games using only the cards in a single pack.
* '''Booster Sleuth''' {{-}} A deduction game where you try to figure out four key facts about a secret card using just the other cards in the pack as clues.  
*'''Booster Sleuth''' {{-}} A deduction game where you try to figure out four key facts about a secret card using just the other cards in the pack as clues.  
* '''Careful Study''' {{-}} Memorization and question game about a card your team chooses (I.E., artist, collector number, P/T)
*'''Careful Study''' {{-}} Memorization and question game about a card your team chooses (I.E., artist, collector number, P/T)
* '''Cyber Simulacrum''' {{-}} Deduce the identity of your cards using only images from the internet.
*'''Compleation''' {{-}} A variant of [[Wikipedia:Hangman (game)|Hangman]]: try to guess a card name by suggesting letters. 
* '''Day vs. Night''' {{-}} Become a defender of the day or a monster of the night in rock-paper-scissors-style.
*'''Cyber Simulacrum''' {{-}} Deduce the identity of your cards using only images from the internet.
* '''Demon's Due''' {{-}} As a member of a New Capenna crime family, you make a name for yourself by showing off your ill-gotten profits. But keep in mind—the most valuable trinkets go directly into the mob boss's pockets.
*'''Day vs. Night''' {{-}} Become a defender of the day or a monster of the night in rock-paper-scissors style.
* '''Dominarioes''' {{-}} Connect all cards in the most condensed way possible.
*'''Demon's Due''' {{-}} As a member of a New Capenna crime family, you make a name for yourself by showing off your ill-gotten profits. But keep in mind—the most valuable trinkets go directly into the mob boss's pockets.
* '''Foraging Squirrels''' {{-}} A grid-based strategy game about collecting food (face-up cards).
*'''Dominarioes''' {{-}} Connect all cards in the most condensed way possible.
* '''Into the Story: Horror Edition''' {{-}} Tell the best horror story you can, using the cards in your booster as inspiration.
*'''Foraging Squirrels''' {{-}} A grid-based strategy game about collecting food (face-up cards).
* '''Magic & Minions''' {{-}} A role-playing minigame with simplified ''[[wikipedia:Dungeons & Dragons|Dungeons & Dragons]]'' mechanics. One player is the DM, whose cards are used to set a series of six encounters. The other three players are adventurers, whose cards represent role-playing actions.
*'''Into the Story: Horror Edition''' {{-}} Tell the best horror story you can, using the cards in your booster as inspiration.
* '''Mishra's Manufactory''' {{-}} Build an "invention" from other cards down the conveyor belt.  
*'''Look at Us, We're R&D''' {{-}} Design and illustrate a unique Magic card.
* '''Mimic Match''' {{-}} Collect cards by pairing them up by color or mana value. Among the cards are two mimics (lands), which can only be matched with each other, ending the game.
*'''Magic & Minions''' {{-}} A role-playing minigame with simplified ''[[wikipedia:Dungeons & Dragons|Dungeons & Dragons]]'' mechanics. One player is the DM, whose cards are used to set a series of six encounters. The other three players are adventurers, whose cards represent role-playing actions.
* '''[[Mini-Master]]''' {{-}} Play a quick game of ''Magic'' using only the cards in a single pack. You may also know this game as Pack Wars!
*'''Mishra's Manufactory''' {{-}} Build an "invention" from other cards down the conveyor belt.  
* '''Monster of the Week''' {{-}} Survive the night by beating the monster ([[DFC]]) in your booster!
*'''Mimic Match''' {{-}} Collect cards by pairing them up by color or mana value. Among the cards are two mimics (lands), which can only be matched with each other, ending the game.
* '''Roil Royale''' {{-}} The simplest game of the batch, relying almost entirely on chance. Be the first player to locate the ruins while avoiding the wrath of the [[Roil]].
*'''[[Mini-Master]]''' {{-}} Play a quick game of ''Magic'' using only the cards in a single pack. You may also know this game as Pack Wars!
* '''Roll for Initiative!''' {{-}} A simple card game where players use their cards to manipulate each others' starting d20 rolls and finish with the highest total initiative.
*'''Monster of the Week''' {{-}} Survive the night by beating the monster ([[DFC]]) in your booster!
* '''Strictly Better''' {{-}} A group party game where you match cards to a list of traits.
*'''Roil Royale''' {{-}} The simplest game of the batch, relying almost entirely on chance. Be the first player to locate the ruins while avoiding the wrath of the [[Roil]].
* '''Totally Lost in Translation''' {{-}} Ask questions and learn the mystery card.
*'''Roll for Initiative!''' {{-}} A simple card game where players use their cards to manipulate each others' starting d20 rolls and finish with the highest total initiative.
* '''Urza's Blueprints''' {{-}} Race to assemble the [[Urzatron]].
*'''Strictly Better''' {{-}} A group party game where you match cards to a list of traits.
* '''Vampire Wedding Planner''' {{-}} Compete to be the best wedding planner for the bride [[Olivia Voldaren]], by matching cards to her chosen theme.
*'''Telepathic Transmission''' {{-}} Order your cards, but without communication.
* '''[[Winchester Draft]]''' {{-}} Two player draft format.
*'''Totally Lost in Translation''' {{-}} Ask questions and learn the mystery card.
*'''Urza's Blueprints''' {{-}} Race to assemble the [[Urzatron]].
*'''Vampire Wedding Planner''' {{-}} Compete to be the best wedding planner for the bride [[Olivia Voldaren]], by matching cards to her chosen theme.
*'''[[Winchester Draft]]''' {{-}} Two player draft format.
 
====''Assassin's Creed''====
*'''Into the Story: Assassin Edition''' {{-}} Create your own ''[[Assassin's Creed]]'' storyline, using the cards in your booster as inspiration.
*'''Beyond Booster Blitz''' {{-}} Best your opponents in a series of fast ''Magic'' games using only the cards in two Beyond Booster packs.
*'''Find the Assassin''' {{-}} An assassin has killed you! Use cards as clues to help your teammates solve your murder.


===Printings===
===Printings===
Line 44: Line 54:
!SNC
!SNC
!CLB
!CLB
!DMU
!BRO
!ONE
!MOM
!WOE
!LCI
!ACR
|-
|-
|Base Race
|Base Race
Line 56: Line 73:
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
|-
|Beyond Booster Blitz
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|tick|2}}
|-
|-
|Booster Blitz
|Booster Blitz
Line 68: Line 106:
{{cell|tick|1}}
{{cell|tick|1}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|tick|5}}
{{cell|tick|2}}
{{cell|tick|2}}
{{cell|tick|2}}
|-
|-
|Booster Sleuth
|Booster Sleuth
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{{cell|cross}}
{{cell|cross}}
{{cell|tick|1}}
{{cell|tick|1}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
Line 85: Line 131:
{{cell|tick|4}}
{{cell|tick|4}}
{{cell|tick|3}}
{{cell|tick|3}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
Line 92: Line 140:
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
|-
|Compleation
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|tick|1}}
|-
|-
|Cyber Simulacrum
|Cyber Simulacrum
Line 103: Line 167:
{{cell|tick|2}}
{{cell|tick|2}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|tick|3}}
{{cell|cross}}
{{cell|cross}}
|-
|-
Line 112: Line 180:
{{cell|cross}}
{{cell|cross}}
{{cell|tick|2}}
{{cell|tick|2}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
Line 127: Line 197:
{{cell|cross}}
{{cell|cross}}
{{cell|tick|2}}
{{cell|tick|2}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
|-
|-
Line 139: Line 211:
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|tick|1}}
{{cell|cross}}
{{cell|tick|1}}
{{cell|cross}}
{{cell|cross}}
|-
|Find the Assassin
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|tick|3}}
|-
|-
|Foraging Squirrels
|Foraging Squirrels
Line 146: Line 241:
{{cell|cross}}
{{cell|cross}}
{{cell|tick|2}}
{{cell|tick|2}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
Line 152: Line 249:
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
|-
|Into the Story: Assassin Edition
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|tick|1}}
|-
|-
|Into the Story: Horror Edition
|Into the Story: Horror Edition
Line 160: Line 276:
{{cell|cross}}
{{cell|cross}}
{{cell|tick|3}}
{{cell|tick|3}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
|-
|Look at Us, We're R&D
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|tick|3}}
|-
|-
|Magic & Minions
|Magic & Minions
Line 171: Line 303:
{{cell|cross}}
{{cell|cross}}
{{cell|tick|3}}
{{cell|tick|3}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
Line 188: Line 322:
{{cell|cross}}
{{cell|cross}}
{{cell|tick|2}}
{{cell|tick|2}}
{{cell|cross}}
{{cell|cross}}
|-
|-
|Mini-Master
|Mini-Master
Line 200: Line 336:
{{cell|cross}}
{{cell|cross}}
{{cell|tick|1}}
{{cell|tick|1}}
{{cell|tick|2}}
{{cell|cross}}
|-
|-
|Mishra's Manufactory
|Mishra's Manufactory
Line 212: Line 350:
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|tick|1}}
|-
|-
|Monster of the Week
|Monster of the Week
Line 221: Line 361:
{{cell|cross}}
{{cell|cross}}
{{cell|tick|1}}
{{cell|tick|1}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
Line 227: Line 369:
|Roil Royale
|Roil Royale
{{cell|tick|4}}
{{cell|tick|4}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
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{{cell|cross}}
{{cell|cross}}
{{cell|tick|3}}
{{cell|tick|3}}
{{cell|cross}}
{{cell|cross}}
|-
|-
|Strictly Better
|Strictly Better
Line 257: Line 403:
{{cell|cross}}
{{cell|cross}}
{{cell|tick|3}}
{{cell|tick|3}}
{{cell|cross}}
{{cell|tick|3}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|tick|4}}
{{cell|tick|3}}
{{cell|tick|3}}
{{cell|tick|3}}
|-
|Telepathic Transmission
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|tick|3}}
{{cell|tick|3}}
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{{cell|tick|5}}
{{cell|tick|5}}
{{cell|tick|2}}
{{cell|tick|2}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
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{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|tick|2}}
|-
|-
|Vampire Wedding Planner
|Vampire Wedding Planner
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{{cell|cross}}
{{cell|cross}}
{{cell|tick|2}}
{{cell|tick|2}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
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{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|cross}}
{{cell|tick|2}}
{{cell|cross}}
{{cell|tick|1}}
{{cell|tick|1}}
|}
|}



Latest revision as of 17:24, 20 June 2024

Not to be confused with Subgame.

Magic minigames were introduced in the Set Boosters of Zendikar Rising.[1] Minigames are alternative ways to use the cards of a booster pack for a small and lighthearted activity of amusement and fun.

Description

The rules of the minigame fit on one double-sided card. Minigame cards appear in the marketing card spot of 5% of the Set Boosters. Zendikar Rising featured five different minigames. Additional games appeared in the Set Boosters for Kaldheim, Strixhaven: School of Mages, Modern Horizons 2, and Adventures in the Forgotten Realms. After that, the number of minigame cards was reduced from five to three.

The minigames were created by Annie Sardelis.[2]

Minigames were discontinued with the replacement of Set Boosters by Play Boosters in Murders at Karlov Manor.[3] They were revived for the Beyond Boosters of Universes Beyond Assassin's Creed.[4]

Variants

  • Base Race — A grid-based strategy game where you take turns moving cards to uncover the location of your opponent's face-down land.
  • Booster Blitz — Best your opponents in a series of fast Magic games using only the cards in a single pack.
  • Booster Sleuth — A deduction game where you try to figure out four key facts about a secret card using just the other cards in the pack as clues.
  • Careful Study — Memorization and question game about a card your team chooses (I.E., artist, collector number, P/T)
  • Compleation — A variant of Hangman: try to guess a card name by suggesting letters.
  • Cyber Simulacrum — Deduce the identity of your cards using only images from the internet.
  • Day vs. Night — Become a defender of the day or a monster of the night in rock-paper-scissors style.
  • Demon's Due — As a member of a New Capenna crime family, you make a name for yourself by showing off your ill-gotten profits. But keep in mind—the most valuable trinkets go directly into the mob boss's pockets.
  • Dominarioes — Connect all cards in the most condensed way possible.
  • Foraging Squirrels — A grid-based strategy game about collecting food (face-up cards).
  • Into the Story: Horror Edition — Tell the best horror story you can, using the cards in your booster as inspiration.
  • Look at Us, We're R&D — Design and illustrate a unique Magic card.
  • Magic & Minions — A role-playing minigame with simplified Dungeons & Dragons mechanics. One player is the DM, whose cards are used to set a series of six encounters. The other three players are adventurers, whose cards represent role-playing actions.
  • Mishra's Manufactory — Build an "invention" from other cards down the conveyor belt.
  • Mimic Match — Collect cards by pairing them up by color or mana value. Among the cards are two mimics (lands), which can only be matched with each other, ending the game.
  • Mini-Master — Play a quick game of Magic using only the cards in a single pack. You may also know this game as Pack Wars!
  • Monster of the Week — Survive the night by beating the monster (DFC) in your booster!
  • Roil Royale — The simplest game of the batch, relying almost entirely on chance. Be the first player to locate the ruins while avoiding the wrath of the Roil.
  • Roll for Initiative! — A simple card game where players use their cards to manipulate each others' starting d20 rolls and finish with the highest total initiative.
  • Strictly Better — A group party game where you match cards to a list of traits.
  • Telepathic Transmission — Order your cards, but without communication.
  • Totally Lost in Translation — Ask questions and learn the mystery card.
  • Urza's Blueprints — Race to assemble the Urzatron.
  • Vampire Wedding Planner — Compete to be the best wedding planner for the bride Olivia Voldaren, by matching cards to her chosen theme.
  • Winchester Draft — Two player draft format.

Assassin's Creed

  • Into the Story: Assassin Edition — Create your own Assassin's Creed storyline, using the cards in your booster as inspiration.
  • Beyond Booster Blitz — Best your opponents in a series of fast Magic games using only the cards in two Beyond Booster packs.
  • Find the Assassin — An assassin has killed you! Use cards as clues to help your teammates solve your murder.

Printings

Minigame ZNR KHM STX MH2 AFR MID VOW NEO SNC CLB DMU BRO ONE MOM WOE LCI ACR
Base Race 1 1 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Beyond Booster Blitz {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 2
Booster Blitz 2 2 {Cross} {Cross} 1 1 {Cross} {Cross} 1 {Cross} {Cross} {Cross} 5 2 2 2
Booster Sleuth 3 3 2 {Cross} {Cross} {Cross} {Cross} 1 {Cross} {Cross} {Cross} {Cross}
Careful Study {Cross} 4 3 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Compleation {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 1
Cyber Simulacrum {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 2 {Cross} {Cross} {Cross} {Cross} 3 {Cross}
Day vs. Night {Cross} {Cross} {Cross} {Cross} {Cross} 2 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Demon's Due {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 2 {Cross} {Cross} {Cross}
Dominarioes {Cross} {Cross} 5 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 1 {Cross} 1 {Cross}
Find the Assassin {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 3
Foraging Squirrels {Cross} {Cross} {Cross} 2 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Into the Story: Assassin Edition {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 1
Into the Story: Horror Edition {Cross} {Cross} {Cross} {Cross} {Cross} 3 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Look at Us, We're R&D {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 3
Magic & Minions {Cross} {Cross} {Cross} {Cross} 3 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Mimic Match {Cross} {Cross} {Cross} {Cross} 4 {Cross} {Cross} {Cross} {Cross} 2 {Cross} {Cross}
Mini-Master {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 1 2 {Cross}
Mishra's Manufactory {Cross} {Cross} {Cross} 3 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 1
Monster of the Week {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 1 {Cross} {Cross} {Cross} {Cross} {Cross}
Roil Royale 4 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Roll for Initiative! {Cross} {Cross} {Cross} {Cross} 5 {Cross} {Cross} {Cross} {Cross} 3 {Cross} {Cross}
Strictly Better 5 5 1 {Cross} {Cross} {Cross} 3 {Cross} 3 {Cross} {Cross} {Cross} 4 3 3 3
Telepathic Transmission {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 3 {Cross}
Totally Lost in Translation {Cross} {Cross} {Cross} 5 2 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Urza's Blueprints {Cross} {Cross} {Cross} 4 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 2
Vampire Wedding Planner {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 2 {Cross} {Cross} {Cross} {Cross} {Cross}
Winchester Draft {Cross} {Cross} 4 1 {Cross} {Cross} {Cross} 3 {Cross} {Cross} {Cross} {Cross} 2 {Cross} 1 1

Gallery

References