Nic Kelman: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Hunterofsalvation
mNo edit summary
>Hunterofsalvation
No edit summary
 
(17 intermediate revisions by 8 users not shown)
Line 1: Line 1:
'''Nic Kelman''' is the Entertainment Designer at [[Wizards of the Coast]].  
'''Nic Kelman''' is the former Director of Entertainment Development of [[Wizards of the Coast]].  


==Leader of the creative team==
==Leader of the creative team==
Kelman was hired in in August 2017 as Senior Narrative Designer, and promoted in April 2018.<ref>[https://www.linkedin.com/in/nic-kelman-704a81 LinkedIn]</ref> His job is to lead the [[creative]] team who creates ''[[Magic]]’s'' lore and story.<ref>[https://www.tor.com/2018/09/12/the-authors-behind-the-story-for-magic-the-gathering/ Aidan Moher (September 12, 2018). "Spellbound : The Familiar Faces Creating the Story for Magic: The Gathering". Tor.com]</ref>  
Kelman was hired in August 2017 as Senior Narrative Designer, and eventually promoted to Director of Entertainment Development. He left Wizards at the end of March 2021.<ref>{{WebRef|url=https://www.linkedin.com/feed/update/urn:li:activity:6784547345066536960/?updateEntityUrn=urn%3Ali%3Afs_feedUpdate%3A%28V2%2Curn%3Ali%3Aactivity%3A6784547345066536960%29|title=Thanks to Wizards of the Coast for a great 3.5 years - excited to start a new career chapter!|author=Nick Kelman|date=April, 2021|publisher=Linkedin.com}}</ref> His job was initially to lead the [[creative]] team who created ''[[Magic]]’s'' lore and story but evolved to overseeing the conversion of all Wizard's IP, including ''[[Dungeons & Dragons]]'', to film, television, and fiction publishing.<ref>[https://www.tor.com/2018/09/12/the-authors-behind-the-story-for-magic-the-gathering/ Aidan Moher (September 12, 2018). "Spellbound : The Familiar Faces Creating the Story for Magic: The Gathering". Tor.com]</ref>  


On the narrative side, he works with the world-building team to plan out all of ''Magic’s'' story expressions as well as with the [[R&D#Digital|digital]] teams to help plan and execute any story elements in upcoming digital offerings. On the business and marketing side, he looks for and develops new opportunities for ''Magic'' story-telling and coordinates with the Marketing team to promote all their work.
On the narrative side, he worked with the world-building and digital teams to plan out Wizard's non-game story expressions. On the business and marketing side, he looked for and developed new opportunities for Wizard's story-telling and coordinated with the Marketing team to promote that work.


Kelman is responsible for the outsourcing of the ''Magic'' story to independent writers<ref>{{WebRef|url=https://www.coolstuffinc.com/a/jayannelli-05292018-nic-kelman-and-magic-storys-future/|title=Nic Kelman and Magic Story's Future |author=[[Jay Annelli]]|date=May 29, 2018|publisher=Coolstuffinc.com}}</ref>, a move that according to some fans has resulted in disappointing books.<ref>{{WebRef|url=https://www.reddit.com/r/magicTCG/comments/dwanti/tcc_decidedly_bad_war_of_the_spark_the_forsaken_a/|title=Decidedly Bad - War Of The Spark: The Forsaken - A Magic: The Gathering Novel by Greg Weisman|date=November 15,  2019|publisher=Reddit}}</ref>
Kelman was responsible for the outsourcing of the ''Magic'' web stories to established fantasy authors,<ref>{{WebRef|url=https://www.coolstuffinc.com/a/jayannelli-05292018-nic-kelman-and-magic-storys-future/|title=Nic Kelman and Magic Story's Future |author=[[Jay Annelli]]|date=May 29, 2018|publisher=Coolstuffinc.com}}</ref> and also served as the business contact at Wizard's for the externally published Del Rey ''Magic'' novels which were disappointing according to many fans.<ref>{{WebRef|url=https://www.reddit.com/r/magicTCG/comments/dwanti/tcc_decidedly_bad_war_of_the_spark_the_forsaken_a/|title=Decidedly Bad - War Of The Spark: The Forsaken - A Magic: The Gathering Novel by Greg Weisman|date=November 15,  2019|publisher=Reddit}}</ref>


==Other work==
==Other work==
Kelman is a writer of novels, short stories, non-fiction, screenplays, and essays in his own right.<ref>[[Wikipedia:Nic Kelman|Nic Kelman on Wikipedia]]</ref> His first novel, [https://www.goodreads.com/review/show/106172696'' Girls, A Paean]'', was nominated as ''New York Journal News '' Best Book of the Year 2003, but also received critiques for its portrayal of sex between men and underage girls.<ref>{{WebRef|url=https://medium.com/@aemarling/nic-kelman-hypocrisy-80d9c1edca71|title=Wizards of the Coast, Nic Kelman, & Hypocrisy|author=A.E. Marling|date=October 9, 2019|publisher=Medium.com}}</ref> His second book, '' Video Game Art'' is claimed to be the first book of Art History on the topic. In 2011, Kelman's first screenplay, ''Genneris'', was purchased by Steven Spielberg at Dreamworks Studios. Since then, Kelman has written original screenplays several major studios. His latest book, an illustrated novel, ''How To Pass As Human'', was published by [[Dark Horse Comics|Dark Horse Books]] in 2015.
Kelman is a writer of novels, short stories, non-fiction, screenplays, and essays in his own right.<ref>[[Wikipedia:Nic Kelman|Nic Kelman on Wikipedia]]</ref> His first book, a novel about toxic masculinity, [https://www.goodreads.com/review/show/106172696 '' Girls, A Paean''], was a critically-acclaimed, international bestseller and a San Francisco Chronicle and New York Journal'' ''[http://nkelman.com/portfolio/girls/ Best Book of the Year 2003], but also received critiques for its portrayal of sex between men and young girls.<ref>{{WebRef|url=https://www.theguardian.com/books/2004/jun/27/fiction.features1|title=Men behaving very badly|author=Sean O'Hagan|date=June 27, 2004|publisher=theguardian.com}}</ref> His second book, ''[https://www.goodreads.com/en/book/show/391768.Video_Game_Art Video Game Art]'' is claimed to be the first book of Art History on the topic. In 2011, Kelman's first screenplay, ''Genneris'', was purchased by Steven Spielberg at Dreamworks Studios. Since then, Kelman has written original screenplays for several major studios. His latest book, an illustrated novel, ''[https://www.goodreads.com/en/book/show/25361629-how-to-pass-as-human How To Pass As Human]'', was published by [[Dark Horse Comics|Dark Horse Books]] in 2015.''


==References==
==References==

Latest revision as of 11:21, 14 October 2022

Nic Kelman is the former Director of Entertainment Development of Wizards of the Coast.

Leader of the creative team

Kelman was hired in August 2017 as Senior Narrative Designer, and eventually promoted to Director of Entertainment Development. He left Wizards at the end of March 2021.[1] His job was initially to lead the creative team who created Magic’s lore and story but evolved to overseeing the conversion of all Wizard's IP, including Dungeons & Dragons, to film, television, and fiction publishing.[2]

On the narrative side, he worked with the world-building and digital teams to plan out Wizard's non-game story expressions. On the business and marketing side, he looked for and developed new opportunities for Wizard's story-telling and coordinated with the Marketing team to promote that work.

Kelman was responsible for the outsourcing of the Magic web stories to established fantasy authors,[3] and also served as the business contact at Wizard's for the externally published Del Rey Magic novels which were disappointing according to many fans.[4]

Other work

Kelman is a writer of novels, short stories, non-fiction, screenplays, and essays in his own right.[5] His first book, a novel about toxic masculinity, Girls, A Paean, was a critically-acclaimed, international bestseller and a San Francisco Chronicle and New York Journal Best Book of the Year 2003, but also received critiques for its portrayal of sex between men and young girls.[6] His second book, Video Game Art is claimed to be the first book of Art History on the topic. In 2011, Kelman's first screenplay, Genneris, was purchased by Steven Spielberg at Dreamworks Studios. Since then, Kelman has written original screenplays for several major studios. His latest book, an illustrated novel, How To Pass As Human, was published by Dark Horse Books in 2015.

References