Talk:Guilds of Ravnica: Difference between revisions

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== errors ==
==Putting the Guilds in WUBRG order==
basically, i am bad at anything spelling/grammar/etc. so, i am hopeing people come in an help out. please?  [[User:Bud0011|Bud0011]] 14:21, 10 August 2007 (UTC)
I just noticed that none of the three Ravnica blocks use a unified order for the Guilds. Some seem to use alphabetical order, while other use a logic i can't figure out.
:Well, if you have a bit of spare memory and don't mind having it, you can always download dictionaries for your web-browser. I'm certain that Firefox has them, and I'm fairly sure that IE and Opera, two other major browsers, do too.
I'd like to propose that we use the official WUBRG order accross all pages for the three blocks (including cards cycles) meaning allied colored pairs first followed by ennemy-colored pairs. <br/>
== experimental tables ==
Giving us: <br/>
Azorius {{W/U}} <br/>
Dimir {{U/B}} <br/>
Rakdos {{B/R}} <br/>
Gruul {{R/G}} <br/>
Selesnya {{G/W}} <br/>
Orzhov {{W/B}} <br/>
Izzet {{U/R}} <br/>
Golgari {{B/G}} <br/>
Boros {{R/W}} <br/>
Simic {{G/U}} <br/>


if either of these look good, please move them to the main article.
As it is a huge change (in volume of edits) i'd like to have a second opinion/consensus before going forward--[[Special:Contributions/88.164.220.127|88.164.220.127]] 16:38, 27 November 2018 (UTC)


{| class="wikitable" border=1
: I am actually torn on that. I thought about this quite often. Currently we are following the order used by Wizards, which - and I agree with you here - has no rhyme or reason to it. Changing everything to WUBRG order is certainly easier and more consistent, but it also losses the information, that the original releases were quite odd from the the guild sorting.  
|+ Colors
: I am very open both variants. - [[User:Yanderesliver|Yandere Sliver]] [[File:H09 symbol.png|16px|link=User talk:Yanderesliver]] 00:47, 28 November 2018 (UTC)
|-
! ''Color''
! Game Specialization(s)
! How the guilds relate/work together.
! Other
|-
| ''White''
| Equalizing
| They all work together to preserve peace and order in ravnice
| Other
|-
| ''Blue''
| Contol of an area
| All love knowledge. All ave diffrent ways of obtaining it
| Other
|-
| ''Black''
| Varies; Power at any cost.  
| Almost never involve one another.  
| Other
|-
| ''Red''
| Impuslsive.  
| Almost never work together.
| Other
|-
| ''Green''
| Creatures. Mana Accelation.
| All apprciate nature, in one way or another.
| Other
|-
|}


{| class="wikitable" border=1
I waited a few days to see if anyone else wanted to weigh in on this, but i guess i'm gonna go ahead and start organizing the guilds. Haaring what you said however, i think i will add a sentence along the line of "these guilds were originally presented in that order" to preserve the original wizard wonkyness. --[[Special:Contributions/88.164.220.127|88.164.220.127]] 13:26, 12 December 2018 (UTC)
|+ Guilds
:: Sounds great! - [[User:Yanderesliver|Yandere Sliver]] [[File:H09 symbol.png|16px|link=User talk:Yanderesliver]] 13:41, 12 December 2018 (UTC)
|-
| Color
| Name
| Game Specialization
| Role in Ravnica
| Other
|-
| W/U
| [[Azorius Senate]]
| Logic & Power (Blue), and/or Law & Order (White)
| Law makers
| What other being would be intersted in law and order than the those interted in logic and power?
|-
| W/B
| [[Orzhov Syndicate]]
|
| Bussniess Approvers.
| So, what do you get when you cobime the equalizers (white) and those who want power at any cost (black)? you get the Orzhov. and to show this, all you need is to look at its abilities and strategies. Ability-wise:[[Haunt]] is perfect for either, becuase it takes black's abilty to manipulate the game from the graveyard. Strategy-wise: Bleeding to death; slowly and painfully. The Orzhov takes white's ability to slow down the entire game and let the oppent be chisled away, bit by bit.  Plus you probably owe them money.
|-
| U/B
| [[House Dimir]]
| Deck
| it's a secret
| these guys have domain over the deck. whether's it's blue's drawing, searching or reorganizing; or black's.....?; the house is where it's at. [[Transmute]] is a perfect fit for them, sacrificing the current spell for one you want.
|-
| U/R
| [[Izzet League]]
| soceryies and instant
| reserchers
| the izzet are the main researchers in ravinica. science, engineering, and other similar topics fall to them. they even have exclusive dominion over something called Meta-magic (or the study of magic itself). Through this, they have the ability called [[replicate]], which allows a spell on the stack to bee copied over as many times a player wishes. this combines blues lust of power and red's love for instant gratification. In addition, many members of the guild have a combination of something for red and something from blue. This is best showed by: <c>Niv-Mizzet, the Firemind</c>.
|-
| B/R
| [[Cult of Rakdos]]
| ?
| murder
| Like red-based guilds, the cult loves doing things fast and violent. Like black, it perfers disabiling the opponent, or powering up an ally, at any cost. For example: <c>Hellhole Rats</c>. From black, you are forcing the opponent to discard a card with a 2/2. Then through in burn and haste from red, and you got a nice creature for only 4 mana. [[Hellbent]] is there speciality: more power with no hand.
|-
| B/G
| [[Golgari Swarm]]
| Graveyard and Creatures.
| Food & Waste Managment
| The Swarm combine green's love of life and strength, with blacks lust for death and power. Thus, they have mastered the life-death cycle of ravinca. similar to Orzhov, the dead come back to life, but as zombies (or as they were) and not ghosts. The potential a library has for library is nothing when compared to the power the graveyard holds for this guild. Thus, they have the don't mind milling their own library inorder to get something into and/or out of the graveyard (See [[Dredge]]).
|-
| R/G
| [[Gruul Clans]]
| Creatures and Power
| They have a role?
| the grull are the in between of red (irrational, instant gratification) and green (life, strength). to be in the clan is best exemplified through the guilds ability: [[Bloodthirst]]. this ability allows something to come into play more powerful if the opponent has been hurt this turn. Thus, it is a combination of green's respect for strength and red's like to hurt things.
|-
| R/W
| [[Boros Legion]]
| Quickly Effecting everyone of a color
| Law Enforcemnt
| the Boros are the high-er up law enforcers of the land (White's love for order). but at the same time, they are trigger-happy (Red's lust of instant gratification). Being of the law, they have to go by the rule "if it affects one, it affects all". And so, like modern law, they will arrest and execute anything they see as a danger, and empower anything they see as helpful (irregardless of what that being is fighting for). this is reflected in there ability know as: [[Radiance]]. Through it, the guild can effect everyone that shares a color with the target. These appear in red's useful instant & sorcery cards, and white's creatures (and to an extent, vica-versa).
|-
| G/W
| [[Selesnya Conclave]]
| creatures and mana accelation
| ?
| the conclave loves to help one another. they all have the ability [[convoke]]; which uses green's mana accelation and white's equalizing. with that, a spell can be played much cheaper at the temporary cost of a few creatures.
|-
| G/U
| [[Simic Combine]]
| Creatures and Control
| Improving and sellng nature. to protect it.
| the simic combine blues lust for control and green's love of life. like other green-based guilds, they focus on cretures more than anything else. Their ability, [[Graft]], allows strength and life to be moved to any incoming creature. Once a creature is complete, they are sellable to the mass market. But, like the Izzet, they aren't satififed with just one; or rather with just one type. So, they continue to create new and "improved" versions of nature.
|-
|}
[[User:Bud0011|Bud0011]]
 
== question ==
 
Was wondering, if this article is the final result of redircts from <nowiki>[[guilds]]</nowiki>, where would a list of the guilds on the forum go? [[User:Bud0011|&lt;br/&gt;&lt;span style=&quot;background-color:#ffffff;color:#FF6600&quot;&gt;Signed: &#39;&#39;&#91;&#91;User:Bud0011&#124;Bud0011]]&#39;&#39; (&#91;&#91;User talk:Bud0011&#124;Talk to me]] &#124; &#91;&#91;Special:Contributions&amp;target=Bud0011&#124;See my other contributions]])&lt;/span&gt;]] 04:46, 12 August 2007 (UTC)

Latest revision as of 13:41, 12 December 2018

Putting the Guilds in WUBRG order

I just noticed that none of the three Ravnica blocks use a unified order for the Guilds. Some seem to use alphabetical order, while other use a logic i can't figure out. I'd like to propose that we use the official WUBRG order accross all pages for the three blocks (including cards cycles) meaning allied colored pairs first followed by ennemy-colored pairs.
Giving us:
Azorius {W/U}
Dimir {U/B}
Rakdos {B/R}
Gruul {R/G}
Selesnya {G/W}
Orzhov {W/B}
Izzet {U/R}
Golgari {B/G}
Boros {R/W}
Simic {G/U}

As it is a huge change (in volume of edits) i'd like to have a second opinion/consensus before going forward--88.164.220.127 16:38, 27 November 2018 (UTC)

I am actually torn on that. I thought about this quite often. Currently we are following the order used by Wizards, which - and I agree with you here - has no rhyme or reason to it. Changing everything to WUBRG order is certainly easier and more consistent, but it also losses the information, that the original releases were quite odd from the the guild sorting.
I am very open both variants. - Yandere Sliver 00:47, 28 November 2018 (UTC)

I waited a few days to see if anyone else wanted to weigh in on this, but i guess i'm gonna go ahead and start organizing the guilds. Haaring what you said however, i think i will add a sentence along the line of "these guilds were originally presented in that order" to preserve the original wizard wonkyness. --88.164.220.127 13:26, 12 December 2018 (UTC)

Sounds great! - Yandere Sliver 13:41, 12 December 2018 (UTC)