Prison deck: Difference between revisions

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A '''Prison''' deck is a [[deck]] which tries to slow down the [[opponent]] or bring his gameplan to a complete halt and preventing him from regaining any momentum. Cards such as <c>Winter Orb</c>, <c>Kismet</c> and <c>Opposition</c> are popular to construct such decks as they heavily rely on [[tap]]ping down the opponents [[resource]]s and other [[permanents]]. Early decks used <c>Icy Manipulator</c> to tap the one land the opponent had available.
A '''Prison''' deck is a [[deck]] which tries to slow down the [[opponent]] or bring their gameplan to a complete halt and preventing them from regaining any momentum. Cards such as <c>Winter Orb</c>, <c>Kismet</c>, <c>Ghostly Prison</c> and <c>Opposition</c> are popular to construct such decks as they heavily rely on [[tap]]ping down the opponents [[resource]]s and other [[permanents]]. Early decks used <c>Icy Manipulator</c> to tap the one land the opponent had available.


[[Category:Deck archetypes]]
[[Category:Deck archetypes]]

Latest revision as of 16:05, 31 May 2020

A Prison deck is a deck which tries to slow down the opponent or bring their gameplan to a complete halt and preventing them from regaining any momentum. Cards such as Winter Orb, Kismet, Ghostly Prison and Opposition are popular to construct such decks as they heavily rely on tapping down the opponents resources and other permanents. Early decks used Icy Manipulator to tap the one land the opponent had available.