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'''Terisia City''' was the oldest and most advanced city-state at the time of the [[Brothers' War]]. Far to the west and notable for its huge ivory towers, the city was also very beautiful. It was surrounded by thick, white-marble walls, and all manner of carved creatures adorned the stonework. The city rooftops were made of crystal and stained glass. A woman known as the archmandrite presided over the Order of the Ivory Towers. [[Hurkyl]], [[Drafna]], and [[Feldon]] attended meetings with the archmandrite of the Order in order to establish The Third Path, also known as the "Union". Peoples of all cultures flocked to Terisia City to join the teams of mages and scholars, and seek shelter from the chaos elsewhere.
{{infobox location
|name=Terisia City
|image=Ivory Tower.jpg
|plane=[[Dominaria (plane)|Dominaria]]
|status=
|part of=[[Terisiare]]
|later=
}}
'''Terisia City''', also referred to as '''The Ivory Towers''', was the oldest and most advanced city-state on [[Terisiare]] at the time of the [[Brothers' War]] on [[Dominaria (plane)|Dominaria]].<ref name="Brothers">[[Jeff Grubb]] (1998). ''[[The Brothers' War (novel)|The Brothers' War]]''. Wizards of the Coast.</ref> It served as the seat of [[The Third Path]].<ref name="The Beginning"/> It was located far to the west of the continent and notable for its beauty.


Mishra tried diplomacy with the city council to gain the city's favor, but was denied any support. He then sent his armies to besiege Terisia City. Fortunately, the Terisian defenses were implacable, and held the Fallaji at bay for months. Gixians who had been welcomed into the Third Path finally betrayed the city, and opened the gates. Hurkyl died as one of the defenders, casting a spell that would memorialize her - Hurkyl's Recall - to destroy Mishra's dragon engines. Terisia City was sacked by forces under the command of Ashnod, and its citizens taken into slavery.
==Description==
Terisia City was surrounded by thick, white-marble walls and all manner of carved creatures adorned the stonework. The rooftops were made of crystal and stained glass. High, decorated <c title="Ivory Towers">Ivory Tower</c> circled the place, and within them, ballistae and other protective weapons were housed. The city also was home to the [[Ivory Tower]], an order of bookkeepers also named after its famed structures.


[[Category:Terisiare]]
[[Mishra]] became inclined to put the region under his control when he reached a stalemate with [[Urza]] in the east. He tried diplomacy with the city council to gain their favor but was denied any support. His armies were then sent to besiege Terisia City for their refusal. Fortunately, the Terisian defenses were implacable and held the [[Fallaji]] at bay for months. Unarmed civilians were slowly moved out of the city, while the  [[Third Path|Union]] sought magical knowledge with which to combat their foes. It is possible that the Fallaji would have been permanently stalled if it had not been for the [[Gix]]ians who were welcomed into the Order of the Ivory Towers. They finally betrayed the city and opened the gates to the onslaught.<ref>{{YouTubeRef|kNrhQsB-KR4|Guess Who's Back? TWO REPRINT PREVIEW CARDS!|channel=[[Gavin Verhey]]|date=October 28, 2022}}</ref> [[Hurkyl]] died as one of the defenders, casting a spell that would be named in memory of her - <c>Hurkyl's Recall</c> - to disappear Mishra's [[dragon engine]]s.<ref name="The Beginning">{{DailyRef|news/magic-story/the-brothers-war-episode-2-the-beginning|The Brothers' War - Episode 2: The Beginning|[[Miguel Lopez]]|October 20, 2022}}</ref> Terisia City was sacked by forces under the command of [[Ashnod]], burned to cinders, and its lingering citizens were held captive by this dreaded "Uncaring butcher."
 
The ultimate fate of Terisia City is not known. It can be assumed that it was eventually destroyed. It is believed that its ruins lie in the current day '''[[Gulmany#Known locations|Kovrian Wastelands]]'''.<ref name="supplement">Duelist Supplement 1994: A History of Antiquities</ref>
 
==In-game references==
{{in-game
|art=
*{{card|Blast Zone||BRO}}
*{{card|Ivory Tower||ATQ}}
*{{card|Ivory Tower|Retro Artifacts|BRR|#=86}}
*<c>Terisian Mindbreaker</c>
|referred=
*<c>Gixian Infiltrator</c>
*{{card|Involuntary Cooldown}}
*<c>Legions to Ashes</c>
*<c>Loran's Escape</c>
*<c>Raze to the Ground</c>
*{{card|Third Path Savant||BRO}}
*<c>Union of the Third Path</c>
}}
 
==References==
{{reflist}}
 
[[Category:Terisiaran locations]]

Latest revision as of 00:05, 6 December 2022

Terisia City
[[File:{{#setmainimage:Ivory Tower.jpg}}|250px]]
Information
Plane Dominaria
Part of Terisiare

Terisia City, also referred to as The Ivory Towers, was the oldest and most advanced city-state on Terisiare at the time of the Brothers' War on Dominaria.[1] It served as the seat of The Third Path.[2] It was located far to the west of the continent and notable for its beauty.

Description

Terisia City was surrounded by thick, white-marble walls and all manner of carved creatures adorned the stonework. The rooftops were made of crystal and stained glass. High, decorated Ivory Towers circled the place, and within them, ballistae and other protective weapons were housed. The city also was home to the Ivory Tower, an order of bookkeepers also named after its famed structures.

Mishra became inclined to put the region under his control when he reached a stalemate with Urza in the east. He tried diplomacy with the city council to gain their favor but was denied any support. His armies were then sent to besiege Terisia City for their refusal. Fortunately, the Terisian defenses were implacable and held the Fallaji at bay for months. Unarmed civilians were slowly moved out of the city, while the Union sought magical knowledge with which to combat their foes. It is possible that the Fallaji would have been permanently stalled if it had not been for the Gixians who were welcomed into the Order of the Ivory Towers. They finally betrayed the city and opened the gates to the onslaught.[3] Hurkyl died as one of the defenders, casting a spell that would be named in memory of her - Hurkyl's Recall - to disappear Mishra's dragon engines.[2] Terisia City was sacked by forces under the command of Ashnod, burned to cinders, and its lingering citizens were held captive by this dreaded "Uncaring butcher."

The ultimate fate of Terisia City is not known. It can be assumed that it was eventually destroyed. It is believed that its ruins lie in the current day Kovrian Wastelands.[4]

In-game references

Depicted in:
Referred to:

References

  1. Jeff Grubb (1998). The Brothers' War. Wizards of the Coast.
  2. a b Miguel Lopez (October 20, 2022). "The Brothers' War - Episode 2: The Beginning". magicthegathering.com. Wizards of the Coast.
  3. Guess Who's Back? TWO REPRINT PREVIEW CARDS! (Video). Gavin Verhey. YouTube (October 28, 2022).
  4. Duelist Supplement 1994: A History of Antiquities