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| {{expand}} | | {{disambig}} |
| | '''Counter''' may refer to: |
| | *[[Counter]], the keyword action |
| | *[[Counter (marker)|Counters]] placed on permanents and player |
| | *<c>Counterspell</c> |
| | *[[Life counter]] |
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| '''Counter''' is a term with several different meanings.
| | ==Trivia== |
| | | {{card|Ambiguity}} is an [[Acorn card]] that plays on the ambiguity of this term. |
| ==Counters On Cards== | |
| A counter can be used to represent different effects on a card, especially those that last beyond the current turn. Examples include +1/+1 counters, charge counters, and time counters.
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| {{rules|text= | |
| '''From the [[Comprehensive Rules]]'''
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| '''200.10.''' A counter is a marker placed on an object or player, either modifying its characteristics or interacting with an ability. A counter is not a token, and a token is not a counter. Counters with the same name or description are interchangeable.
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| *'''200.10a''' A +X/+Y counter on a permanent, where X and Y are numbers, adds X to that permanent’s power and Y to that permanent’s toughness. Similarly, -X/-Y counters subtract from power and toughness.
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| *'''200.10b''' The number of loyalty counters on a planeswalker in play indicates how much loyalty it has. }}
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| ==Countering Spells==
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| Certain spells and abilities can "counter target spell" (or similiar effects). A spell can also be countered if it no longer has any legal targets when it tries to resolve.
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| A spell that is countered is put into the [[graveyard]] instead of doing its effect. It is essentially negated.
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| {{rules|text=
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| '''From the [[Comprehensive Rules]]'''
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| *'''501.3.''' Counter
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| **'''501.3a''' To counter a spell or ability means to cancel it, removing it from the stack. It doesn’t resolve and none of its effects occur. A countered spell is put into its owner’s graveyard. See rule 414, “Countering Spells and Abilities.”}}
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| ==Countering Threats==
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| Countering can also refer to how a player deals with the cards played by their opponent.
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| For example, an opponent plays a creature spell. You must deal with this creature or it will probably eventually cause you to lose the game. You can counter it with a <c>counterspell</c>, counter it by using a [[removal]] spell on it, or counter it by playing a [[creature]] of your own. Once you have done some response to an opponent's play, you have "countered" their [[threat]].
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| [[Category:Magic slang]][[Category:Magic rules]][[Category:Magic theory]]
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