Spell Mastery: Difference between revisions

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>Mrkamikaze5
(I made the page.)
 
>Hunterofsalvation
(Alas, no capital M)
 
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{{Infobox ability
#Redirect[[Spell mastery]]
| name = Spell Mastery
| first = Magic Origins
| last = Magic Origins
| reminder = If there are two or more instant and/or sorcery cards in your graveyard, ...
| stats = 17 cards <br /> {{w}}17.6 % {{u}} 23.5 % {{b}} 23.5 % {{r}} 17.6 % {{g}} 17.6 %
}}
'''Spell Mastery''' is an [[ability word]] that indicates that a card gains effects or abilities if its controller has 2 or more [[instant]] or [[sorcery]] cards in his or her [[graveyard]].  Introduced in [[Magic Origins]], it is found on 3 or 4 instants or sorceries of each color.
 
Spell Mastery is written as "''Spell Mastery'' -- [[static ability]], [[Replacement Effect|self-replacement]], [[activated ability]] and/or [[triggered ability]].
 
==Rulings==
*Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won’t count because it’s still on the stack as you make this check.
 
==Examples==
{{examples|text=''
*<c>Calculated Dismissal</c> - {{2}}{{u}} <br>Instant<br>Counter target spell unless its controller pays {{3}}<br>''Spell mastery'' {{-}} If there are two or more instant and/or sorcery cards in your graveyard, scry 2.}}

Latest revision as of 05:17, 20 July 2015

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