Charge of the Boros: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>LegacymtgsalvationUser1033
No edit summary
>Yandere-sliver
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
'''Charge of the Boros''' is a [[Theme deck (preconstructed)|theme deck]] from ''[[Ravnica: City of Guilds]]''.
#REDIRECT[[Ravnica: City of Guilds/Theme decks#Charge of the Boros]]
 
{{cquote|The "Charge of the Boros" deck shows off what the Boros Legion does well: fight. This fanatical guild merges red's passion and fury with white's battlefield precision to make a sleek fighting force that steamrolls its opposition.
 
Like any fast deck full of small creatures, this deck relies on having enough creatures at different mana costs. The ideal opening hand lets you play a one-mana creature on turn one, a two-mana creature on turn two, a three-mana creature on turn three, and then multiple spells each turn after that. That's why the "Charge of the Boros" deck is loaded with cheap creatures!
 
As the game progresses, your opponent will try to stop your advancing army. Your goal is to keep dealing damage by any means possible. <c>Skyknight Legionnaire</c> has it easy—with [[haste]] and [[flying]], it'll be difficult to stop. Your ground forces, on the other hand, might need some help. <c>Thundersong Trumpeter</c> prevents your opponent's best creature from blocking, and <c>Cyclopean Snare</c> has a similar function. Your various instants provide even better tools for forcing damage through: <c>Lightning Helix</c> and <c>Dogpile</c> can easily clear a path for your attacking creatures. Play Dogpile after you attack but before your opponent blocks for maximum effect.
 
[[Radiance]] spells work amazingly well when played on a multicolored creature. If you play <c>Rally the Righteous</c> on your Skyknight Legionnaire, all other red creatures and white creatures (in other words, all of your creatures) untap and get +2/+0. If you use the devastating <c>Cleansing Beam</c> on your opponent's blue-black creature, it deals 2 damage to each blue creature and black creature in the game. Be careful if your creatures and your opponent's creatures share a color!
 
After playing the deck a few times, you might want to change some cards. To improve the deck's aggressive nature, add more one-mana and two-mana creatures like <c>Frenzied Goblin</c> and <c>Veteran Armorer</c> from the Ravnica: City of Guilds set. If you like blowing up your opponent's creatures, try more direct-damage spells such as the powerful <c>Char</c>. If you're really adventurous, check out some of the other cards the Boros guild has to offer, like <c>Firemane Angel</c>, <c>Brightflame</c>, and <c>Sunhome Enforcer</c>.<ref>{{Deckpage|rav|3|Ravnica|Charge of the Boros}}</ref>}}
 
[[Image:ChargeoftheBoros.jpg|right]]
<d title="Charge of the Boros">
Lands
2 Boros Garrison
10 Mountain
10 Plains
1 Sunhome, Fortress of the Legion
 
Creatures
1 Agrus Kos, Wojek Veteran
1 Boros Guildmage
3 Boros Recruit
2 Boros Swiftblade
2 Flame-Kin Zealot
1 Greater Forgeling
2 Nightguard Patrol
2 Ordruun Commando
1 Screeching Griffin
3 Skyknight Legionnaire
3 Thundersong Trumpeter
2 Viashino Slasher
2 War-Torch Goblin
 
Instants
1 Bathe in Light
2 Cleansing Beam
2 Dogpile
2 Rally the Righteous
2 Lightning Helix
 
Artifacts
1 Cyclopean Snare
1 Sunforger
1 Terrarion
</d>
 
The two rares in this deck are <c>Agrus Kos, Wojek Veteran</c> and <c>Sunforger</c>.
 
==See also==
*[[Ravnica block/Preconstructed theme decks]]
 
==References==
{{reflist}}
==External links==
*{{Deckpage|rav|3|Ravnica|Charge of the Boros}}
[[Category:Theme decks]]
{{Ravnica theme decks}}

Latest revision as of 15:39, 18 March 2016