Solved

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Revision as of 16:35, 26 January 2024 by >Hunterofsalvation (Removed redirect to Case)
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Solved
Keyword Ability
Type Static
Introduced Murders at Karlov Manor
Last used Murders at Karlov Manor
Reminder Text Solved (At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved.)
Scryfall Search
keyword:"Solved"

Solved is a special keyword ability that can be found on Cases. Cases were introduced in Murders at Karlov Manor.

The meaning of "solved" differs based on what type of ability follows it.[1]

  • "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."
  • "Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."
  • "Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost {1} less to cast."

Once a Case becomes solved, it stays solved until it leaves the battlefield. As long as it's solved, its "to solve" ability won't trigger again. A Case remains solved even if another player gains control of it. Cases don't lose their other abilities when they become solved.

References

  1. Eric Levine (January 25, 2024). "Murders at Karlov Manor Release Notes". magicthegathering.com. Wizards of the Coast.