Intensity

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Intensity
Mechanic
Introduced Alchemy: Kamigawa
Last used Alchemy: Phyrexia
Statistics
8 cards
{U} 12.5% {R} 25% {G} 12.5% {B/R} 12.5% {R/G} 12.5% {W/B} 25%
Scryfall Search
fulloracle:"Intensity"

Intensity is a designed-for-digital, MTG Arena-specific mechanic introduced in Alchemy: Kamigawa.[1]

Description

Intensity is a card designation that starts at a certain value ("Starting Intensity") and will perpetually change based on the card's rules text — e.g. attacking or tapping a card. It is a form of marking numerical values on a card, functioning much like the old charge counter mechanic but phrased in a way to be perpetually tracked across zones as only digital cards can. Whenever a card's intensity increases, you'll see a badge on MTG Arena and updated rules text on the card to show the current intensity.

When Intensity was introduced, the card Static Discharge, having used counters in its first digital release, was retroactively errataed to use Intensity.[1] On the other hand, Dragonspark Reactor is one of the more recent paper designs that uses regular charge counters.

Example

Example

Bellowsbreath Ogre {2}{R}
Artifact Creature - Ogre Shaman
3/3
Starting Intensity 1
Whenever Bellowsbreath Ogre attacks, it deals damage equal to its intensity to any target, then perpetually increase its intensity by 1.

References

  1. a b Megan O'Malley and Jay Parker (March 16, 2022). "MTG Arena: State of the Game – Alchemy: Kamigawa". magicthegathering.com. Wizards of the Coast.