Adapt

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Revision as of 19:52, 16 January 2019 by >Hunterofsalvation (→‎Rulings)
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Adapt
Keyword Action
Introduced Ravnica Allegiance
Last used Ravnica Allegiance
Reminder Text [cost]: Adapt y (If this creature has no +1/+1 counters on it, put N +1/+1 counter(s) on it.)
Statistics 12 cards
{U}33% {G}33% {G/U}33%
Scryfall Search
keyword:"Adapt"

Adapt is a keyword action introduced in Ravnica Allegiance for the Simic Combine.[1][2]

Description

Adapt is tweaked version of Monstrosity.[3] It is written as Adapt N, where N is any natural number. If a creature has no +1/+1 counters on it, you may pay the adapt cost to put N +1/+1 counters on that creature. In contrast to Monstrosity, if a creature somehow loses its +1/+1 counters, it can adapt again and pick up more.[4][5] Alternatively one can place counters in response to the activation to stop the creature from getting N counters.

Rules

Rulings

  • You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
  • If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.

Example

References

  1. Template:NewRef
  2. Template:NewRef
  3. [[Lua error in Module:EzTumblr at line 40: Malformed URL.]]. "[{{{1}}} can simic stop getting uninspired +1/+1 counter mechanics pls?]". Lua error in Module:EzTumblr at line 50: Malformed URL.. Tumblr.
  4. [[Lua error in Module:EzTumblr at line 40: Malformed URL.]]. "[{{{1}}} Adapt seems uncomfortably similar to Monstrosity. Was there conscious building off of it when Simic was designed?]". Lua error in Module:EzTumblr at line 50: Malformed URL.. Tumblr.
  5. [[Lua error in Module:EzTumblr at line 40: Malformed URL.]]. "[{{{1}}} Is Adapt an attempt at fixing Monstrosity?]". Lua error in Module:EzTumblr at line 50: Malformed URL.. Tumblr.

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