Soul Trap

From MTG Wiki
Revision as of 05:32, 3 June 2015 by >Bacondor (Just a spelling correction I noticed)
Jump to navigation Jump to search

Soul traps are an insidious devices, designed by Memnarch. He used them to populate Mirrodin, by abducting inhabitants from other planes. The abductions went on for centuries. When Glissa eventually killed Memnarch, all the existing soul traps were destroyed. Upon Memnarch's death, Karn could finally return to his plane. He could restore the souls of everyone that died, using the power of Glissa's spark to cast the spell. The kidnapped inhabitants were returned to their long forgotten homes. This was known as "The Vanishing" by their descendants, who remained on the plane.

The end of the Fifth Dawn novel implies that the escapees were to their old lives on their home plane fairly intact (without their metallic bodyparts). It is implied that they picked up where they left off, perhaps without even remembering the events that befell them on Mirrodin. [1]

References

  1. Doug Beyer (March 02, 2011). "Mirrodin Besieged in Paint and Pixel". magicthegathering.com. Wizards of the Coast.