Raid

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Revision as of 12:54, 10 August 2017 by >Hunterofsalvation
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Raid
Ability Word
Introduced Khans of Tarkir
Last used Ixalan
Typical Text Raid — …, if you attacked with a creature this turn, …
Storm Scale 3[1]
Statistics 11 cards
{R}46 % {W}27 % {B}27 %
Scryfall Search
keyword:"Raid"

Raid is an ability word introduced in Khans of Tarkir, wherein it is the Mardu Horde clan mechanic.[2] It gives an advantageous effect if a player has attacked with a creature the same turn. Mark Rosewater considers Raid to be a mechanic that will be revisited more than most because it’s well liked, plays well and has a lot of design space, but it’s not the kind of thing to become evergreen.[3] Raid reappears in the Ixalan block.

Rulings

  • Raid abilities care only that you attacked with a creature. It doesn't matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
  • Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn't have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn't have to still be in the game or on the battlefield, respectively.

Example


References

  1. Template:NewRef
  2. Template:NewRef
  3. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (August 06, 2017). "". Tumblr.

Template:Clans of Tarkir mechanics

Template:Keywords and abilities