Rey-Goor

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Revision as of 07:33, 2 January 2015 by >Hunterofsalvation
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Rey-Goor, the Black Bayou is a location on Mirrodin. The Scars of Mirrodin Style Guide describes it as follows:

“  The forests extending from the Tangle to the Mephidross gradually become more oil-soaked and gloomy until the ground sloughs away into a stinking bog. The twisted and dying trees send metal root-spikes above the black water and act like islands of solid ground in the sucking vastness of the bayou.[1]  ”

The creatures of Rey-Goor weren't exempt from Phyrexianization, as shown by Putrefax. [2]

References

  1. Doug Beyer (October 13, 2010). "The Key is Time". magicthegathering.com. Wizards of the Coast.
  2. Monty Ashley (October 14, 2010). "Sketches: Putrefax". magicthegathering.com. Wizards of the Coast.