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'''Thrulls''' are creatures animated from dead flesh, usually with [[black]] [[mana]]. <ref>{{DailyRef|mtg/daily/stf/18|How to Design a Hellion and More!|[[Doug Beyer]]|December 24, 2008}}</ref> <ref>{{DailyRef|mtg/daily/stf/155|Magic's Exclusive Creatures|[[Doug Beyer]]|August 10, 2011}}</ref> The process of creating thrulls is much different from animating the undead, as thrulls are actually living creatures. Thrulls are often used for ritual sacrifice as their sacrifice releases mana stored in them. It has been noted that the process for creating thrulls is very similar to the process by which [[Phyrexians]] newts are created.<ref name=Tea>{{DailyRef|mtgcom/daily/mc93|Tea and Biscuits with Pete Venters|[[Matt Cavotta]]|June 7, 2007}}</ref> The first Thrulls were printed in ''[[Fallen Empires]]''.
'''Thrulls''' are creatures animated from dead flesh, usually with [[black]] [[mana]].<ref>{{DailyRef|mtg/daily/stf/18|How to Design a Hellion and More!|[[Doug Beyer]]|December 24, 2008}}</ref><ref>{{DailyRef|mtg/daily/stf/155|Magic's Exclusive Creatures|[[Doug Beyer]]|August 10, 2011}}</ref> The process of creating thrulls is much different from animating the undead, as thrulls are actually living creatures. Thrulls are often used for ritual sacrifice as their sacrifice releases mana stored in them. It has been noted that the process for creating thrulls is very similar to the process by which [[Phyrexians]] newts are created.<ref name=Tea>{{DailyRef|mtgcom/daily/mc93|Tea and Biscuits with Pete Venters|[[Matt Cavotta]]|June 7, 2007}}</ref> The first Thrulls were printed in ''[[Fallen Empires]]''.


==Dominarian Thrulls==
==Dominarian Thrulls==
===Sarpadian Thrulls===
===Sarpadian Thrulls===
On the continent of [[Sarpadia]], the thrulls were first created by [[Endrek Sahr]] as slaves for the [[Order of the Ebon Hand]]. Endrek experimented endlessly on thrulls, expanding their use beyond <c title="ritual sacrifice">Basal Thrull</c> into creatures <c title="capable of being harvested for armor">Armor Thrull</c>, <c title="assisting in rituals">Thrull Wizard</c>, and <c title="eventually as combatants">Thrull Champion</c>. The thrulls became more self-confident after the visit of [[Reod Dai]], who convinced them to turn on their masters.<ref>''[[And Peace Shall Sleep (book)|And Peace Shall Sleep]]''</ref> Intelligent thrull varieties turned the species as a whole against their masters, annihilating the Order and, save for the [[thallids]], eventually wiping out all non-thrull life in Sarpadia.<ref><c>Thrull Wizard</c></ref> [[Jherana Rure]] attempted to lead a counterinsurgency against the thrull army, but was killed by <c title="thrull assassins">Necrite</c>.
On the continent of [[Sarpadia]], the thrulls were first created by [[Endrek Sahr]] as slaves for the [[Order of the Ebon Hand]]. Endrek experimented endlessly on thrulls, expanding their use beyond <c title="ritual sacrifice">Basal Thrull</c> into creatures <c title="capable of being harvested for armor">Armor Thrull</c>, <c title="assisting in rituals">Thrull Wizard</c>, and <c title="eventually as combatants">Thrull Champion</c>. The thrulls became more self-confident after the visit of [[Reod Dai]], who convinced them to turn on their masters.<ref>''[[And Peace Shall Sleep (book)|And Peace Shall Sleep]]''</ref> Intelligent thrull varieties turned the species as a whole against their masters, annihilating the Order and, save for the [[thallids]], eventually wiping out all non-thrull life in Sarpadia.<ref><c>Thrull Wizard</c></ref> [[Jherana Rure]] attempted to lead a counterinsurgency against the thrull army, but was killed by <c title="thrull assassins">Necrite</c>.


[[image:derelor.jpg|thumb|right|The <card>Derelor</card> - Art by [[Anson Maddocks]]]]
[[Image:derelor.jpg|thumb|right|The <card>Derelor</card> - Art by [[Anson Maddocks]]]]
Endrek Sahr considered his masterpiece the <c>derelor</c>, but the leaders of the Order of the Ebon Hand deemed it his greatest failure.  Much larger than other thrulls, derelors required a constant supply of black mana that put great strains on the Ebon Hand's resources.<ref><c>Derelor</c></ref>  This eventually led to an order for Sahr's excecution. [[Vaylesh]], a priestess of the Order, is known to have summoned a derelor to combat the [[Farrelites]], but it was easily struck down by [[Tevesh Szat]]'s [[Fireball]]. <ref>Fallen Empires: On the World of Magic the Gathering No.2</ref>


The thrulls continue rule the whole of Sarpadia, save for [[Havenwood]], which is left to the thallids. Continuing to evolve, the thrulls became so powerful that they repelled the [[Phyrexian Invasion of Dominaria|Phyrexian invaders]] without the aid of [[planeswalkers]]. One breed created by the thrulls themselves are known as cave-stormers; they were bred to seek out [[orcs]] hiding in the caves of the [[Sarpadia#Crimson Peaks|Crimson Peaks]]. Cave-stormers were described as a creature composed of a central mouth ringed with razor sharp teeth surrounded by eight legs that could charge through orc caves, turning anything it met into a meaty red vapor without decelerating. Sarpadian thrulls have remained singularly focused on their own continent, oblivious to the outside world. <ref name=Tea/>
Endrek Sahr considered his masterpiece the <c>derelor</c>, but the leaders of the Order of the Ebon Hand deemed it his greatest failure. Much larger than other thrulls, derelors required a constant supply of black mana that put great strains on the Ebon Hand's resources.<ref><c>Derelor</c></ref> This eventually led to an order for Sahr's excecution. [[Vaylesh]], a priestess of the Order, is known to have summoned a derelor to combat the [[Farrelites]], but it was easily struck down by [[Tevesh Szat]]'s [[Fireball]].<ref>Fallen Empires: On the World of Magic the Gathering No.2</ref>
 
The thrulls continue rule the whole of Sarpadia, save for [[Havenwood]], which is left to the thallids. Continuing to evolve, the thrulls became so powerful that they repelled the [[Phyrexian Invasion of Dominaria|Phyrexian invaders]] without the aid of [[planeswalkers]]. One breed created by the thrulls themselves are known as cave-stormers; they were bred to seek out [[orcs]] hiding in the caves of the [[Sarpadia#Crimson Peaks|Crimson Peaks]]. Cave-stormers were described as a creature composed of a central mouth ringed with razor sharp teeth surrounded by eight legs that could charge through orc caves, turning anything it met into a meaty red vapor without decelerating. Sarpadian thrulls have remained singularly focused on their own continent, oblivious to the outside world.<ref name=Tea/>


==Phyrexian Thrulls==
==Phyrexian Thrulls==
Some thrulls existed on the metal plane of [[Phyrexia]], where they served the same purpose as the earliest Sarpadian thrulls, as receptacles of black mana.<ref><c>Blood Vassal</c></ref> It is unknown what their origin was, but given that [[Yawgmoth]]'s cultists were aware of and at odds with the Ebon Hand at the same time that the Order began breeding thrulls, it appears Phyrexians stole the process for making thrulls from Sahr who himself had stolen Phyrexian devices to create his methods. <ref name=Tea/>
Some thrulls existed on the metal plane of [[Phyrexia]], where they served the same purpose as the earliest Sarpadian thrulls, as receptacles of black mana.<ref><c>Blood Vassal</c></ref> It is unknown what their origin was, but given that [[Yawgmoth]]'s cultists were aware of and at odds with the Ebon Hand at the same time that the Order began breeding thrulls, it appears Phyrexians stole the process for making thrulls from Sahr who himself had stolen Phyrexian devices to create his methods.<ref name=Tea/>


==Rathi Thrulls==
==Rathi Thrulls==
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===Orzhov Thrulls===
===Orzhov Thrulls===
Thrulls are a signature race of the [[Orzhov Syndicate]], who use them as unthinking servants. Like Dominarian thrulls, the Orzhov thrulls are created from magically animated dead flesh - sometimes even the dead flesh of prominent guild members who left their bodies behind to become [[spirits]]. The thrulls serve multiple purposes, from gatekeepers, mortuary workers, and law-court servants to scouts, messengers, fighters, and bodyguards. Orzhov blood allows important guild members to create, communicate, or command thrulls, as well as to restore their bodies and minds after death. Some Orzhov thrulls are created using [[white]] mana. Most Orzhov thrulls sport a burnished facemask to cover their grotesque faces. <ref>{{DailyRef|mtgcom/arcana/1011|The Return of Thrulls|Wizards of the Coast|February 9, 2006}}</ref>
Thrulls are a signature race of the [[Orzhov Syndicate]], who use them as unthinking servants. Like Dominarian thrulls, the Orzhov thrulls are created from magically animated dead flesh - sometimes even the dead flesh of prominent guild members who left their bodies behind to become [[spirits]]. The thrulls serve multiple purposes, from gatekeepers, mortuary workers, and law-court servants to scouts, messengers, fighters, and bodyguards. Orzhov blood allows important guild members to create, communicate, or command thrulls, as well as to restore their bodies and minds after death. Some Orzhov thrulls are created using [[white]] mana. Most Orzhov thrulls sport a burnished facemask to cover their grotesque faces.<ref>{{DailyRef|mtgcom/arcana/1011|The Return of Thrulls|Wizards of the Coast|February 9, 2006}}</ref>


===Rakdos Thrulls===
===Rakdos Thrulls===
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==Notable Thrulls==
==Notable Thrulls==
* The [[Grugg Brothers]]
* The [[Grugg Brothers]]
==Thrull tokens==
==Thrull tokens==
{{Thrull tokens|header=y}}
{{Thrull tokens|header=y}}

Revision as of 15:46, 12 March 2016

Thrulls are creatures animated from dead flesh, usually with black mana.[1][2] The process of creating thrulls is much different from animating the undead, as thrulls are actually living creatures. Thrulls are often used for ritual sacrifice as their sacrifice releases mana stored in them. It has been noted that the process for creating thrulls is very similar to the process by which Phyrexians newts are created.[3] The first Thrulls were printed in Fallen Empires.

Dominarian Thrulls

Sarpadian Thrulls

On the continent of Sarpadia, the thrulls were first created by Endrek Sahr as slaves for the Order of the Ebon Hand. Endrek experimented endlessly on thrulls, expanding their use beyond ritual sacrifice into creatures capable of being harvested for armor, assisting in rituals, and eventually as combatants. The thrulls became more self-confident after the visit of Reod Dai, who convinced them to turn on their masters.[4] Intelligent thrull varieties turned the species as a whole against their masters, annihilating the Order and, save for the thallids, eventually wiping out all non-thrull life in Sarpadia.[5] Jherana Rure attempted to lead a counterinsurgency against the thrull army, but was killed by thrull assassins.

The Derelor - Art by Anson Maddocks

Endrek Sahr considered his masterpiece the derelor, but the leaders of the Order of the Ebon Hand deemed it his greatest failure. Much larger than other thrulls, derelors required a constant supply of black mana that put great strains on the Ebon Hand's resources.[6] This eventually led to an order for Sahr's excecution. Vaylesh, a priestess of the Order, is known to have summoned a derelor to combat the Farrelites, but it was easily struck down by Tevesh Szat's Fireball.[7]

The thrulls continue rule the whole of Sarpadia, save for Havenwood, which is left to the thallids. Continuing to evolve, the thrulls became so powerful that they repelled the Phyrexian invaders without the aid of planeswalkers. One breed created by the thrulls themselves are known as cave-stormers; they were bred to seek out orcs hiding in the caves of the Crimson Peaks. Cave-stormers were described as a creature composed of a central mouth ringed with razor sharp teeth surrounded by eight legs that could charge through orc caves, turning anything it met into a meaty red vapor without decelerating. Sarpadian thrulls have remained singularly focused on their own continent, oblivious to the outside world.[3]

Phyrexian Thrulls

Some thrulls existed on the metal plane of Phyrexia, where they served the same purpose as the earliest Sarpadian thrulls, as receptacles of black mana.[8] It is unknown what their origin was, but given that Yawgmoth's cultists were aware of and at odds with the Ebon Hand at the same time that the Order began breeding thrulls, it appears Phyrexians stole the process for making thrulls from Sahr who himself had stolen Phyrexian devices to create his methods.[3]

Rathi Thrulls

Not much is known about thrulls from Rath, save that Volrath kept some in his Stronghold. They may have been brought there from Phyrexia.[9]

Ravnican Thrulls

File:Ravinca thrulls.jpg
Concept Artwork for Ravinca Thrulls

Orzhov Thrulls

Thrulls are a signature race of the Orzhov Syndicate, who use them as unthinking servants. Like Dominarian thrulls, the Orzhov thrulls are created from magically animated dead flesh - sometimes even the dead flesh of prominent guild members who left their bodies behind to become spirits. The thrulls serve multiple purposes, from gatekeepers, mortuary workers, and law-court servants to scouts, messengers, fighters, and bodyguards. Orzhov blood allows important guild members to create, communicate, or command thrulls, as well as to restore their bodies and minds after death. Some Orzhov thrulls are created using white mana. Most Orzhov thrulls sport a burnished facemask to cover their grotesque faces.[10]

Rakdos Thrulls

The origin of Rakdos thrulls is even more sinister and disgusting than those of the Orzhov. The Rakdos are not overly concerned with their creations' lifespan, as long as they are capable to cause sufficient damage. Unlike most other thrulls, those of the Cult of Rakdos are created using both black and red mana.[11]

Notable Thrulls

Thrull tokens

Token Name Color Type Line P/T Text Box Source Printings
Thrull Black Creature — Thrull 0/1
Black Creature — Thrull 1/1

Thrull artifact

Notes and references

  1. Doug Beyer (December 24, 2008). "How to Design a Hellion and More!". magicthegathering.com. Wizards of the Coast.
  2. Doug Beyer (August 10, 2011). "Magic's Exclusive Creatures". magicthegathering.com. Wizards of the Coast.
  3. a b c Matt Cavotta (June 7, 2007). "Tea and Biscuits with Pete Venters". magicthegathering.com. Wizards of the Coast.
  4. And Peace Shall Sleep
  5. Thrull Wizard
  6. Derelor
  7. Fallen Empires: On the World of Magic the Gathering No.2
  8. Blood Vassal
  9. Blood Pet
  10. Wizards of the Coast (February 9, 2006). "The Return of Thrulls". magicthegathering.com. Wizards of the Coast.
  11. Rakdos Ickspitter

External Links