Mill: Difference between revisions

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(I think it looks better in quotes)
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'''Mill''' is an informal term used in the game describing cards moving out of a player's library to somewhere even less useful (meaning: anywhere other than the hand).
'''Mill''' is an informal term used in the game describing cards moving out of a player's library to somewhere even less useful (meaning: anywhere other than the hand).


The term refers to the card, <c>Millstone</c>, which was among the first to feature the [[mechanic]].
The term refers to the card, <c>Millstone</c>, which was among the first to feature the [[mechanic]]. "Milling" is a strategy some decks use which take advantage of the decking rule — "If an effect would cause a player to draw more cards than remain in his or her library, that player draws the remaining cards, then loses the game the next time a player would receive priority. This is a state-based effect."
Milling is a strategy some decks use which take advantage of the decking rule — "If an effect would cause a player to draw more cards than remain in his or her library, that player draws the remaining cards, then loses the game the next time a player would receive priority. This is a state-based effect."


Presumably, emptying your opponent's library is one way to ensure a game loss, though you have to wait for your opponent to actually draw a card, a fine point for newcomers to the rule.
Presumably, emptying your opponent's library is one way to ensure a game loss, though you have to wait for your opponent to actually draw a card, a fine point for newcomers to the rule.


{{Stub}}[[Category:Magic slang]]
{{Stub}}[[Category:Magic slang]]

Revision as of 02:25, 30 July 2007

Mill is an informal term used in the game describing cards moving out of a player's library to somewhere even less useful (meaning: anywhere other than the hand).

The term refers to the card, Millstone, which was among the first to feature the mechanic. "Milling" is a strategy some decks use which take advantage of the decking rule — "If an effect would cause a player to draw more cards than remain in his or her library, that player draws the remaining cards, then loses the game the next time a player would receive priority. This is a state-based effect."

Presumably, emptying your opponent's library is one way to ensure a game loss, though you have to wait for your opponent to actually draw a card, a fine point for newcomers to the rule.