Bloodthirst: Difference between revisions
Jump to navigation
Jump to search
>LegacymtgsalvationUser1033 mNo edit summary |
>LegacymtgsalvationUser1033 No edit summary |
||
Line 3: | Line 3: | ||
{{rules|text= | {{rules|text= | ||
'''From the [[Comprehensive Rules]]''': | '''From the [[Comprehensive Rules]]''': | ||
*''' | *'''702.52.''' Bloodthirst | ||
**''' | **'''702.52a''' Bloodthirst is a static ability. "Bloodthirst N" means "If an opponent was dealt damage this turn, this permanent enters the battlefield with N +1/+1 counters on it." | ||
**''' | **'''702.52b''' "Bloodthirst X" is a special form of bloodthirst. "Bloodthirst X" means "This permanent enters the battlefield with X +1/+1 counters on it, where X is the total damage your opponents have been dealt this turn." | ||
**''' | **'''702.52c''' If an object has multiple instances of bloodthirst, each applies separately. | ||
}} | }} | ||
Revision as of 02:56, 10 July 2011
Bloodthirst is a keyword ability attributed to the Gruul guild of the Guildpact set from the Ravnica block. It works by putting a number of +1/+1 counters on a permanent (so far only creatures) as it comes into play, if an opponent has been dealt damage that turn.
From the ()
Rulings
- It doesn't matter how an opponent was dealt damage, or even who controlled the source of the damage. If your opponent was damaged by one of his or her own painlands, for example, a creature with bloodthirst you play later that turn will come into play with +1/+1 counters.
- The permanents either come into play with the counters or they don't. They don't come into play small and then get the counters.
Examples
Color percentages
- Red = 27 %
- Green = 45 %
- Multicolor = 27 %