First strike: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Tuamir
>Yandere-sliver
mNo edit summary
Line 4: Line 4:
| type = Static
| type = Static
| first = Alpha
| first = Alpha
| last = Magic 2015
| last = Evergreen
| reminder = This creature deals combat damage before creatures without first strike.
| reminder = This creature deals combat damage before creatures without first strike.
| stats = 390 cards<br/>{{w}}33% {{r}}27% {{b}}8% {{u}}2% {{g}}2% <br/>Multicolor 13%, Artifact 9%, Land 1%
| stats = 390 cards<br/>{{w}}33% {{r}}27% {{b}}8% {{u}}2% {{g}}2% <br/>Multicolor 13%, Artifact 9%, Land 1%

Revision as of 22:54, 20 January 2016

First strike
Keyword Ability
Type Static
Introduced Alpha
Last used Evergreen
Reminder Text First strike (This creature deals combat damage before creatures without first strike.)
Statistics 390 cards
{W}33% {R}27% {B}8% {U}2% {G}2%
Multicolor 13%, Artifact 9%, Land 1%
Scryfall Search
keyword:"First strike"

First strike is an evergreen keyword ability that changes the rules for combat by adding an additional combat damage step. The ability usually represents a creature's exceptional speed or prowess; or possession of long range weapons, such as spears, lances, or bows. First strike has been in Magic since the original Alpha set. [1] First strike has appeared in all colors, but is primarily placed in white and red. It is tertiary in black. [2] The most common creature types to have first strike are Knights and Soldiers.

Rules

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 702.7. First Strike
    • 702.7a First strike is a static ability that modifies the rules for the combat damage step. (See rule 510, “Combat Damage Step.”)
    • 702.7b If at least one attacking or blocking creature has first strike or double strike (see rule 702.4) as the combat damage step begins, the only creatures that assign combat damage in that step are those with first strike or double strike. After that step, instead of proceeding to the end of combat step, the phase gets a second combat damage step. The only creatures that assign combat damage in that step are the remaining attackers and blockers that had neither first strike nor double strike as the first combat damage step began, as well as the remaining attackers and blockers that currently have double strike. After that step, the phase proceeds to the end of combat step.
    • 702.7c Giving first strike to a creature without it after combat damage has already been dealt in the first combat damage step won’t preclude that creature from assigning combat damage in the second combat damage step. Removing first strike from a creature after it has already dealt combat damage in the first combat damage step won’t allow it to also assign combat damage in the second combat damage step (unless the creature has double strike).
    • 702.7d Multiple instances of first strike on the same creature are redundant.

Examples

Enchantments that grant just First Strike

One creature

All your creatures

References

  1. Template:NewRef
  2. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (August 31, 2012). "". Tumblr.

External links

Template:Keywords and abilities