Invasion block: Difference between revisions

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The '''Invasion block''' is the sixth [[Block (sets)|block]], consisting of the [[large expansion]] ''[[Invasion]]'' ({{Set symbol|INV symbol.gif}}) and the two [[small expansion]]s ''[[Planeshift]]'' ({{Set symbol|PLS symbol.gif}}) and ''[[Apocalypse]]'' ({{Set symbol|APC symbol.gif}}).  The block came out in 2000-2001.
The '''Invasion block''' is the sixth [[Block (sets)|block]], consisting of the [[large expansion]] ''[[Invasion]]'' ({{Set symbol|INV symbol.gif}}) and the two [[small expansion]]s ''[[Planeshift]]'' ({{Set symbol|PLS symbol.png}}) and ''[[Apocalypse]]'' ({{Set symbol|APC symbol.gif}}).  The block came out in 2000-2001.


This block was centered around the idea of multiple colors working in synergy, with an inordinately large amount of gold cards. Many mono-colored cards in the block also played to the multicolor theme, either in bonuses granted by other colors or off-color activation costs. In this way, ''Invasion'' was a precursor of the later [[Ravnica block]].
This block was centered around the idea of multiple colors working in synergy, with an inordinately large amount of gold cards. Many mono-colored cards in the block also played to the multicolor theme, either in bonuses granted by other colors or off-color activation costs. In this way, ''Invasion'' was a precursor of the later [[Ravnica block]].

Revision as of 21:01, 30 August 2013

The Invasion block is the sixth block, consisting of the large expansion Invasion (Template:Set symbol) and the two small expansions Planeshift (Template:Set symbol) and Apocalypse (Template:Set symbol). The block came out in 2000-2001.

This block was centered around the idea of multiple colors working in synergy, with an inordinately large amount of gold cards. Many mono-colored cards in the block also played to the multicolor theme, either in bonuses granted by other colors or off-color activation costs. In this way, Invasion was a precursor of the later Ravnica block.

Keywords introduced in this block: Kicker.

Themes present throughout the block included multicolor strategy, tribal themes, Domain cards, Gating cards, and Kavu creatures.

Mega cycles

There are two four-card mega cycles in the Invasion block, each started in Invasion with two cards and finished in Apocalypse with two more.

Development codes

On the development codenames for the Invasion block, MTG.com columnist Mark Rosewater writes:

“  Invasion block codenames were cities with Chinese names. I believe this theme was picked by Mike Elliott because it fit our recent hard-to-spell kick. The original choices were actually so complicated that we had to change them.

[1]

 ”

Theme decks

Sets

References

  1. Mark Rosewater (August 12, 2002). "Codename of the Game". magicthegathering.com. Wizards of the Coast.