Invasion block: Difference between revisions

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There are two four-card mega cycles in the ''Invasion'' block, each started in ''[[Invasion]]'' with two cards and finished in ''[[Apocalypse]]'' with two more.
There are two four-card mega cycles in the ''Invasion'' block, each started in ''[[Invasion]]'' with two cards and finished in ''[[Apocalypse]]'' with two more.
* '''Gold counterspells''' {{-}} Each of these multicolored spells has {{U}}{{U}} in its casting cost and includes a [[counter]]spell effect: <c>Absorb</c>, <c>Undermine</c>, <c>Suffocating Blast</c>, <c>Mystic Snake</c>.
* '''Gold counterspells''' {{-}} Each of these multicolored spells has {{U}}{{U}} in its casting cost and includes a [[counter]]spell effect: <c>Absorb</c>, <c>Undermine</c>, <c>Suffocating Blast</c>, <c>Mystic Snake</c>.
* '''Mutations''' {{-}} Each of these multicolored spells with {{G}} in its casting cost destroys or disrupts resources and creates a number of 1/1 [[Saproling]] creature [[tokens]] equal to the resource's converted mana cost: <c>Aura Mutation</c>, <c>AEther Mutation</c>, <c>Death Mutation</c>, <c>Artifact Mutation</c>.
* '''Mutations''' {{-}} Each of these multicolored spells with {{G}} in its casting cost destroys or disrupts resources and creates a number of 1/1 [[Saproling]] creature [[tokens]] equal to the resource's converted mana cost: <c>Aura Mutation</c>, <c>Æther Mutation</c>, <c>Death Mutation</c>, <c>Artifact Mutation</c>.


==Development codes==
==Development codes==

Revision as of 00:30, 14 July 2008

The Invasion block was the sixth block, consisting of the large expansion Invasion (File:Invasion symbol.gif) and the two small expansions Planeshift (File:Planeshift symbol.gif) and Apocalypse (File:Apocalypse.gif).

This block was centered around the idea of multiple colors working in synergy, with an inordinately large amount of gold cards. Many mono-colored cards in the block also played to the multicolor theme, either in bonuses granted by other colors or off-color activation costs. In this way, Invasion was a precursor of the later Ravnica block.

Keywords introduced in this block: Kicker.

Themes present throughout the block included multicolor strategy, tribal themes, Domain cards, Gating cards, and Kavu creatures.

Mega cycles

There are two four-card mega cycles in the Invasion block, each started in Invasion with two cards and finished in Apocalypse with two more.

Development codes

On the development codenames for the Invasion block, MTG.com columnist Mark Rosewater writes:

“  Invasion block codenames were cities with Chinese names. I believe this theme was picked by Mike Elliott because it fit our recent hard-to-spell kick. The original choices were actually so complicated that we had to change them.

[1]

 ”

Theme decks

Sets

Template:Invasion block

References

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