Invasion block: Difference between revisions
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There are two four-card mega cycles in the ''Invasion'' block, each started in ''[[Invasion]]'' with two cards and finished in ''[[Apocalypse]]'' with two more. | There are two four-card mega cycles in the ''Invasion'' block, each started in ''[[Invasion]]'' with two cards and finished in ''[[Apocalypse]]'' with two more. | ||
* '''Gold counterspells''' {{-}} Each of these multicolored spells has {{U}}{{U}} in its casting cost and includes a [[counter]]spell effect: <c>Absorb</c>, <c>Undermine</c>, <c>Suffocating Blast</c>, <c>Mystic Snake</c>. | * '''Gold counterspells''' {{-}} Each of these multicolored spells has {{U}}{{U}} in its casting cost and includes a [[counter]]spell effect: <c>Absorb</c>, <c>Undermine</c>, <c>Suffocating Blast</c>, <c>Mystic Snake</c>. | ||
* '''Mutations''' {{-}} Each of these multicolored spells with {{G}} in its casting cost destroys or disrupts resources and creates a number of 1/1 [[Saproling]] creature [[tokens]] equal to the resource's converted mana cost: <c>Aura Mutation</c>, <c> | * '''Mutations''' {{-}} Each of these multicolored spells with {{G}} in its casting cost destroys or disrupts resources and creates a number of 1/1 [[Saproling]] creature [[tokens]] equal to the resource's converted mana cost: <c>Aura Mutation</c>, <c>Æther Mutation</c>, <c>Death Mutation</c>, <c>Artifact Mutation</c>. | ||
==Development codes== | ==Development codes== |
Revision as of 00:30, 14 July 2008
The Invasion block was the sixth block, consisting of the large expansion Invasion (File:Invasion symbol.gif) and the two small expansions Planeshift (File:Planeshift symbol.gif) and Apocalypse (File:Apocalypse.gif).
This block was centered around the idea of multiple colors working in synergy, with an inordinately large amount of gold cards. Many mono-colored cards in the block also played to the multicolor theme, either in bonuses granted by other colors or off-color activation costs. In this way, Invasion was a precursor of the later Ravnica block.
Keywords introduced in this block: Kicker.
Themes present throughout the block included multicolor strategy, tribal themes, Domain cards, Gating cards, and Kavu creatures.
Mega cycles
There are two four-card mega cycles in the Invasion block, each started in Invasion with two cards and finished in Apocalypse with two more.
- Gold counterspells — Each of these multicolored spells has in its casting cost and includes a counterspell effect: Absorb, Undermine, Suffocating Blast, Mystic Snake.
- Mutations — Each of these multicolored spells with in its casting cost destroys or disrupts resources and creates a number of 1/1 Saproling creature tokens equal to the resource's converted mana cost: Aura Mutation, Æther Mutation, Death Mutation, Artifact Mutation.
Development codes
On the development codenames for the Invasion block, MTG.com columnist Mark Rosewater writes:
“ | Invasion block codenames were cities with Chinese names. I believe this theme was picked by Mike Elliott because it fit our recent hard-to-spell kick. The original choices were actually so complicated that we had to change them. | ” |