Unknown Event/Minneapolis event cards: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>RivalRowan
(Updated with all known cards.)
>RudleyDudley
(Cleanup)
Line 5: Line 5:


==Description==
==Description==
The event cards feature playtest stickers, looking and functioning like the [[test card]]s of the ''[[Mystery Booster]]'' set. Being playtest stickers, the cards have no art, artist credits, or [[Collector number]], and are marked with internal card codes<ref>{{DailyRef|making-magic/nuts-bolts-card-codes-2009-01-12|Nuts & Bolts: Card Codes|[[Mark Rosewater]]|January 12, 2012}}</ref>.
The event cards feature playtest stickers, looking and functioning like the [[test card]]s of the ''[[Mystery Booster]]'' set. Being playtest stickers, the cards have no art, artist credits, or [[Collector number]], and are marked with internal card codes.<ref>{{DailyRef|making-magic/nuts-bolts-card-codes-2009-01-12|Nuts & Bolts: Card Codes|[[Mark Rosewater]]|January 12, 2012}}</ref>


==Card list==
==Card list==
Line 17: Line 17:
|UW15
|UW15
|{{3}}{{W}}
|{{3}}{{W}}
Instant<br>
Instant<br/>
Choose one {{-}}<br>
Choose one {{-}}<br/>
* {{card|Idyllic Tutor||THB}} (Search for an enchantment.)<br>
*{{card|Idyllic Tutor||THB}} ''(Search for an enchantment.)''<br/>
* {{card|Revoke Existence||BNG}} (Exile an artifact or enchantment.)<br>
*{{card|Revoke Existence||BNG}} ''(Exile an artifact or enchantment.)''<br/>
* {{card|Reprisal||JOU}} (Destroy a creature with power 4 or greater. It can't be regenerated.)
*{{card|Reprisal||JOU}} ''(Destroy a creature with power 4 or greater. It can't be regenerated.)''
|Part of the [[Plane|Planar]] [[Charm]] cycle.
|[[Charm]] with three [[Theros block]] card options.
|-
|-
|<c>Ulgrotha Charm</c>
|<c>Ulgrotha Charm</c>
|UU03
|UU03
|{{2}}{{U}}
|{{2}}{{U}}
Instant<br>
Instant<br/>
Choose one {{-}}<br>
Choose one {{-}}<br/>
* {{card|Merchant Scroll||HML}} (Search for a blue instant.)<br>
*{{card|Merchant Scroll||HML}} ''(Search for a blue instant.)''<br/>
* {{card|Memory Lapse||HML}} (Counter a spell and put it on top of its owner's library.)<br>
*{{card|Memory Lapse||HML}} ''(Counter a spell and put it on top of its owner's library.)''<br/>
* {{card|Forget||HML}} (Target player discards 2, then draws that many.)
*{{card|Forget||HML}} ''(Target player discards 2, then draws that many.)''
|Part of the Planar Charm cycle.
|[[Charm]] with three [[Homelands]] card options.
|-
|-
|<c>Incubob</c>
|<c>Incubob</c>
|UB02
|UB02
|{{1}}{{B}}
|{{1}}{{B}}<br/>
Sorcery<br>
Sorcery<br/>
When Incubob enters the battlefield, Incubate Dark Confident 1. <i>(Create an Incubator Dark Confident token with a +1/+1 counter on it and "{{2}}": Transform this artifact". It transforms into {{card|Dark Confidant||RAV}}, except it's also a Phyrexian.)</i><br>
When ~ enters the battlefield, Incubate <c>Dark Confidant</c> 1. ''(Create an Incubator Dark Confidant token with a +1/+1 counter on it and "{{2}}: Transform this artifact." It transforms into Dark Confidant, except it's also a Phyrexian.)''<br/>
Flashback {{3}}{{B}}, Pay 3 life.
Flashback {{3}}{{B}}, Pay 3 life.
|
|Combination of the [[Incubate]] keyword and [[List of Magic slang#Bob|Bob]].
|-
|-
|<c>Chatterstorm and Awaken the Woods</c>
|<c>Chatterstorm and Awaken the Woods</c>
|RG01
|RG01
|{{1}}{{G}}
|{{1}}{{G}}<br/>
Sorcery<br>
Sorcery<br/>
Create a 1/1 green Forest Dryad Sqirrel land creature token. <i>(It's affected by summoning sickness.)</i><br>
Create a 1/1 green Forest Dryad Squirrel land creature token. ''(It's affected by summoning sickness.)''<br/>
Storm <i>(When you cast this spell, copy it for each spell cast before it this turn.)</i>.
Storm ''(When you cast this spell, copy it for each spell cast before it this turn.)''
|
|"Team up" of <c>Chatterstorm</c> and <c>Awaken the Woods</c>.
|-
|-
|<c>Emrakul and Chatterfang</c>
|<c>Emrakul and Chatterfang</c>
|RG10
|RG10
|{{8}}{{G}}{{G}}{{G}}
|{{8}}{{G}}{{G}}{{G}}
Legendary Creature {{-}} Eldrazi Squirrel<br>
Legendary Creature {{-}} Eldrazi Squirrel<br/>
Devoid <i>(This card has no color.)</i><br>
Devoid ''(This card has no color.)''<br/>
Flying, Trample, Forestwalk, protection from non-Squirrels<br>
Flying, Trample, Forestwalk, protection from non-Squirrels<br/>
When you cast Emrakul and Chatterfang, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this creature: Add {{G}} or {{B}}".<br>
When you cast ~, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this creature: Add {{G}} or {{B}}".<br/>
15/15
15/15
|
|"Team up" of <c>Emrakul, the Promised End</c> and <c>Chatterfang, Squirrel General</c>.
|-
|-
|<c>Azra Matchthrower</c>
|<c>Azra Matchthrower</c>
|CR04
|CR04
|{{3}}{{R}}
|{{3}}{{R}}<br/>
Creature {{-}} Azra Warrior<br>
Creature {{-}} Azra Warrior<br/>
Battlebond <i>(You may pair this creature with an unpaired battle you control when either enters the battlfield. They remain paired for as long as you control both of them.)</i><br>
Battlebond ''(You may pair this creature with an unpaired battle you control when either enters the battlefield. They remain paired for as long as you control both of them.)''<br/>
As long as Azra Matchthrower is paired with a battle, each of those permanents has "Whenever this permanent is dealt combat damage, this permanent deals 1 damage to any target."<br>
As long as ~ is paired with a battle, each of those permanents has "Whenever this permanent is dealt combat damage, this permanent deals 1 damage to any target."<br/>
4/4
4/4
|
|Combination of the [[Soulbond]] keyword and [[Battle]] card type.
|-
|-
|<c>Tarkir Charm</c>
|<c>Tarkir Charm</c>
|UR04
|UR04
|{{3}}{{R}}
|{{3}}{{R}}
Sorcery<br>
Sorcery<br/>
Choose one {{-}}<br>
Choose one {{-}}<br/>
* {{card|Bathe in Dragonfire||FRF}} (4 damage to a creature.)<br>
*{{card|Bathe in Dragonfire||FRF}} ''(4 damage to a creature.)''<br/>
* {{card|Hordeling Outburst||KTK}} (Create three 1/1 Goblin tokens.)<br>
*{{card|Hordeling Outburst||KTK}} ''(Create three 1/1 Goblin tokens.)''<br/>
* {{card|Sarkhan's Triumph||DTK}} (Search for a dragon.)
*{{card|Sarkhan's Triumph||DTK}} ''(Search for a dragon.)''
|Part of the Planar Charm cycle.
|[[Charm]] with three [[Khans of Tarkir block]] card options.
|-
|-
|<c>Shahrazad and Sindbad</c>
|<c>Shahrazad and Sindbad</c>
|RZ04
|RZ04
|{{2}}{{W}}{{U}}
|{{2}}{{W}}{{U}}<br/>
Creature {{-}} Human<br>
Creature {{-}} Human<br/>
Whenever Shahrazad and Sindbad deals combat damage to an opponent, if there haven't been any subgames this match, players play a ''Magic'' subgame using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.<br>
Whenever ~ deals combat damage to an opponent, if there haven't been any subgames this match, players play a Magic subgame using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.<br/>
{{T}}: Draw a card and reveal it. If it isn't a land, discard it.<br>
{T}: Draw a card and reveal it. If it isn't a land card, discard it.<br/>
3/4
3/4
|
|"Team up" of <c>Shahrazad</c> and <c>Sindbad</c>.
|-
|-
|<c>Colossal Dreadmaw and Storm Crow</c>
|<c>Colossal Dreadmaw and Storm Crow</c>
|RZ07
|RZ07
|{{5}}{{U}}{{G}}
|{{5}}{{U}}{{G}}
Legendary Creature {{-}} Dinosaur Bird<br>
Legendary Creature {{-}} Dinosaur Bird<br/>
Flying, trample<br>
Flying, Trample<br/>
''CM 3/24 Why is it legendary if neither of the creatures were legendary?''<br>
''[[Chris Mooney|CM]] 3/24 Why is it legendary if neither of the creatures were legendary?''<br/>
''GV 3/29 This is the most legendary team-up of them all!''<br>
''[[Gavin Verhey|GV]] 3/29 This is the most legendary team-up of them all! I'll fix it in the flavor text''<br/>
''I'll fix it in the flavor text''<br>
7/8
7/8
|
|"Team up" of <c>Colossal Dreadmaw</c> and <c>Storm Crow</c>.
|-
|-
|<c>Avacyn and Griselbrand</c>
|<c>Avacyn and Griselbrand</c>
|RZ08
|RZ08
|{{4}}{{W}}{{W}}{{B}}{{B}}
|{{4}}{{W}}{{W}}{{B}}{{B}}<br/>
Legendary Creature {{-}} Angel Demon<br>
Legendary Creature {{-}} Angel Demon<br/>
Flying, vigilance, lifelink<br>
Flying, vigilance, lifelink<br/>
Pay 8 life: Each creature you control gains indestructible until end of turn. Then draw a card for each creature you control.<br>
Pay 8 life: Each creature you control gains indestructible until end of turn. Then, draw a card for each creature you control.<br/>
8/8
8/8
|
|"Team up" of <c>Avacyn, Angel of Hope</c> and <c>Griselbrand</c>.
|-
|-
|<c>Huge Truck</c>
|<c>Huge Truck</c>
|RA02
|RA02
|{{2}}
|{{2}}<br/>
Artifact {{-}} Vehicle<br>
Artifact {{-}} Vehicle<br/>
<i>Beeeeeeep, Beeeeeeep, Beeeeeeep</i> {{-}} Whenever another creature you control becomes the target of a backup ability, Huge Truck permanently gains all of the backup abilities hared this way.<br>
''Beeeeeeep, Beeeeeeep, Beeeeeeep'' {{-}} Whenever another creature you control becomes the target of a backup ability, ~ permanently gains all of the backup abilities shared this way.<br/>
Crew 1
Crew 1
|
|
Line 118: Line 117:
|<c>Sword of Fire and Ice and War and Peace</c>
|<c>Sword of Fire and Ice and War and Peace</c>
|RA06
|RA06
|{{6}}
|{{6}}<br/>
Artifact {{-}} Equipment<br>
Artifact {{-}} Equipment
Equipped creature gets +4+4 and has protection from white, blue, and red.<br>
Equipped creature gets +4/+4 and has protection from white, blue, and red.<br/>
Whenever equipped creature deals combat damage to an opponent, Sword of Fire and Ice and War and Peace deals 2 damage to any target and you draw a card. Then, it deals damage to defending player equal to the number of cards in their hand and you gain 1 life for each card in your hand.<br>
Whenever equipped creature deals combat damage to an opponent, ~ deals 2 damage to any target and you draw a card. Then, it deals damage to defending player equal to the number of cards in their hand and you gain 1 life for each card in your hand.<br/>
Equip {{4}}
Equip {4}
|A [[Mirran swords]] team-up.
|"Team up" of <c>Sword of Fire and Ice</c> and <c>Sword of and War and Peace</c>.
|}
|}



Revision as of 09:23, 7 May 2023

Unknown Event/Minneapolis event cards
 
 
 

Description

The event cards feature playtest stickers, looking and functioning like the test cards of the Mystery Booster set. Being playtest stickers, the cards have no art, artist credits, or Collector number, and are marked with internal card codes.[1]

Card list

Card name Code Card text Notes
Theros Charm UW15 {3}{W}

Instant
Choose one —

Charm with three Theros block card options.
Ulgrotha Charm UU03 {2}{U}

Instant
Choose one —

  • Merchant Scroll (Search for a blue instant.)
  • Memory Lapse (Counter a spell and put it on top of its owner's library.)
  • Forget (Target player discards 2, then draws that many.)
Charm with three Homelands card options.
Incubob UB02 {1}{B}

Sorcery
When ~ enters the battlefield, Incubate Dark Confidant 1. (Create an Incubator Dark Confidant token with a +1/+1 counter on it and "{2}: Transform this artifact." It transforms into Dark Confidant, except it's also a Phyrexian.)
Flashback {3}{B}, Pay 3 life.

Combination of the Incubate keyword and Bob.
Chatterstorm and Awaken the Woods RG01 {1}{G}

Sorcery
Create a 1/1 green Forest Dryad Squirrel land creature token. (It's affected by summoning sickness.)
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

"Team up" of Chatterstorm and Awaken the Woods.
Emrakul and Chatterfang RG10 {8}{G}{G}{G}

Legendary Creature — Eldrazi Squirrel
Devoid (This card has no color.)
Flying, Trample, Forestwalk, protection from non-Squirrels
When you cast ~, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this creature: Add {G} or {B}".
15/15

"Team up" of Emrakul, the Promised End and Chatterfang, Squirrel General.
Azra Matchthrower CR04 {3}{R}

Creature — Azra Warrior
Battlebond (You may pair this creature with an unpaired battle you control when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as ~ is paired with a battle, each of those permanents has "Whenever this permanent is dealt combat damage, this permanent deals 1 damage to any target."
4/4

Combination of the Soulbond keyword and Battle card type.
Tarkir Charm UR04 {3}{R}

Sorcery
Choose one —

Charm with three Khans of Tarkir block card options.
Shahrazad and Sindbad RZ04 {2}{W}{U}

Creature — Human
Whenever ~ deals combat damage to an opponent, if there haven't been any subgames this match, players play a Magic subgame using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.
{T}: Draw a card and reveal it. If it isn't a land card, discard it.
3/4

"Team up" of Shahrazad and Sindbad.
Colossal Dreadmaw and Storm Crow RZ07 {5}{U}{G}

Legendary Creature — Dinosaur Bird
Flying, Trample
CM 3/24 Why is it legendary if neither of the creatures were legendary?
GV 3/29 This is the most legendary team-up of them all! I'll fix it in the flavor text
7/8

"Team up" of Colossal Dreadmaw and Storm Crow.
Avacyn and Griselbrand RZ08 {4}{W}{W}{B}{B}

Legendary Creature — Angel Demon
Flying, vigilance, lifelink
Pay 8 life: Each creature you control gains indestructible until end of turn. Then, draw a card for each creature you control.
8/8

"Team up" of Avacyn, Angel of Hope and Griselbrand.
Huge Truck RA02 {2}

Artifact — Vehicle
Beeeeeeep, Beeeeeeep, Beeeeeeep — Whenever another creature you control becomes the target of a backup ability, ~ permanently gains all of the backup abilities shared this way.
Crew 1

Sword of Fire and Ice and War and Peace RA06 {6}

Artifact — Equipment Equipped creature gets +4/+4 and has protection from white, blue, and red.
Whenever equipped creature deals combat damage to an opponent, ~ deals 2 damage to any target and you draw a card. Then, it deals damage to defending player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip {4}

"Team up" of Sword of Fire and Ice and Sword of and War and Peace.

References

  1. Mark Rosewater (January 12, 2012). "Nuts & Bolts: Card Codes". magicthegathering.com. Wizards of the Coast.