Adapt: Difference between revisions

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==Example==
==Example==
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{{examples|text=''
*<c>Aeoromunculus</c> - {{1}}{{G}}{{U}}<br>Creature {{-}} Homunculus Mutant<br>2/3<br>Flying<br>{{2}}{{G}}{{U}}: Adapt 1 ''(If this creature  has no +1/+1 counters on it, put a +1/+1 counter on it.)''
*<c>Aeromunculus</c> - {{1}}{{G}}{{U}}<br>Creature {{-}} Homunculus Mutant<br>2/3<br>Flying<br>{{2}}{{G}}{{U}}: Adapt 1 ''(If this creature  has no +1/+1 counters on it, put a +1/+1 counter on it.)''
}}
}}



Revision as of 07:12, 6 January 2019

Adapt
Keyword Action
Introduced Ravnica Allegiance
Last used Ravnica Allegiance
Reminder Text [cost]: Adapt y (If this creature has no +1/+1 counters on it, put N +1/+1 counter(s) on it.)
Scryfall Search
keyword:"Adapt"

Adapt is a keyword action introduced in Ravnica Allegiance for the Simic Combine.[1][2]

Description

Adapt is tweaked version of Monstrosity.[3] It is written as Adapt N, where N is any natural number. If a creature has no +1/+1 counters on it, you may pay the adapt cost to put N +1/+1 counters on that creature. In contrast to Monstrosity, if a creature somehow loses its +1/+1 counters, it can adapt again and pick up more.[4][5] Alternatively one can place counters in response to the activation to stop the creature from getting N counters.

Rules

Rulings

Example

References

  1. Template:NewRef
  2. Template:NewRef
  3. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (December 19, 2018). "". Tumblr.
  4. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (December 19, 2018). "". Tumblr.
  5. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (December 19, 2018). "". Tumblr.

Template:Keywords and abilities