Adapt: Difference between revisions
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*<c> | *<c>Aeromunculus</c> - {{1}}{{G}}{{U}}<br>Creature {{-}} Homunculus Mutant<br>2/3<br>Flying<br>{{2}}{{G}}{{U}}: Adapt 1 ''(If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)'' | ||
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Revision as of 07:12, 6 January 2019
Adapt | |
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Keyword Action | |
Introduced | Ravnica Allegiance |
Last used | Ravnica Allegiance |
Reminder Text | [cost]: Adapt y (If this creature has no +1/+1 counters on it, put N +1/+1 counter(s) on it.) |
Scryfall Search | |
keyword:"Adapt" |
Adapt is a keyword action introduced in Ravnica Allegiance for the Simic Combine.[1][2]
Description
Adapt is tweaked version of Monstrosity.[3] It is written as Adapt N, where N is any natural number. If a creature has no +1/+1 counters on it, you may pay the adapt cost to put N +1/+1 counters on that creature. In contrast to Monstrosity, if a creature somehow loses its +1/+1 counters, it can adapt again and pick up more.[4][5] Alternatively one can place counters in response to the activation to stop the creature from getting N counters.
Rules
Rulings
Example
References
- ↑ Template:NewRef
- ↑ Template:NewRef
- ↑ Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (December 19, 2018). "". Tumblr.
- ↑ Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (December 19, 2018). "". Tumblr.
- ↑ Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (December 19, 2018). "". Tumblr.