Azra: Difference between revisions
Jump to navigation
Jump to search
>Neoheart No edit summary |
>Neoheart No edit summary |
||
Line 9: | Line 9: | ||
Wealth, taste, and trickery are the Azra's primary interests. They love anything gold and shiny and aren't afraid to show off their wealth. Thus, most Azra become [[merchant]]s, though others seeking quick coin might turn to a life of crime as [[rogue]]s, [[assassin]]s, or [[mercenaries]]. | Wealth, taste, and trickery are the Azra's primary interests. They love anything gold and shiny and aren't afraid to show off their wealth. Thus, most Azra become [[merchant]]s, though others seeking quick coin might turn to a life of crime as [[rogue]]s, [[assassin]]s, or [[mercenaries]]. | ||
==Notable Azra== | |||
;Kylem | |||
* <c>Kels, Fight Fixer</c> | |||
* <c>Virtus the Veiled</c> | |||
==Trivia== | ==Trivia== |
Revision as of 14:11, 17 June 2020
Azra | |
---|---|
Creature Type | |
(Subtype for creature/kindred cards) | |
Statistics |
8 cards
as of Jumpstart 62.5% 12.5% 25% |
Scryfall Search | |
type:"Azra" |
Azra is a creature type introduced in Battlebond.
Azra are native on Kylem and have a distant demonic ancestry.[1] They have the appearance of a horned human with purple, blue or dark skin. Their horns have different shapes for different individuals. Males also have horny appendages on their chins. Their facial shape can shift into a purely demonic snarl when they feel threatened.
Wealth, taste, and trickery are the Azra's primary interests. They love anything gold and shiny and aren't afraid to show off their wealth. Thus, most Azra become merchants, though others seeking quick coin might turn to a life of crime as rogues, assassins, or mercenaries.
Notable Azra
- Kylem
Trivia
- The creature type has similarities with the tiefling race, known from Dungeons & Dragons, but lacks the tail.
- Modern Horizons features an Azra Ninja: Azra Smokeshaper.
References
- ↑ Alison Luhrs (June 6, 2018). "The World of Battlebond". magicthegathering.com. Wizards of the Coast.