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'''Azra''' is a [[creature]] [[subtype|type]] introduced in ''[[Battlebond]]''.  
'''Azra''' is a [[creature]] [[subtype|type]] introduced in ''[[Battlebond]]''.  


Azra are native on [[Kylem]] and have a distant [[demon]]ic ancestry.<ref>{{NewRef|feature/world-battlebond-2018-06-06|The World of Battlebond|[[Alison Luhrs]]|June 6, 2018}}</ref> They have the appearance of a horned human with purple, blue or dark skin. The horns have different shapes for different individuals. Males also have horny appendages on their chins. Their facial shape can shift into a purely demonic snarl when they feel threatened.  
Azra are native on [[Kylem]] and have a distant [[demon]]ic ancestry.<ref>{{DailyRef|feature/world-battlebond-2018-06-06|The World of Battlebond|[[Alison Luhrs]]|June 6, 2018}}</ref> They have the appearance of a horned human with purple, blue or dark skin. The horns have different shapes for different individuals. Males also have horny appendages on their chins. Their facial shape can shift into a purely demonic snarl when they feel threatened.  


Wealth, taste, and trickery are the Azra's primary interests. They love anything gold and shiny and aren't afraid to show off their wealth. Thus, most Azra become [[merchant]]s, though others seeking quick coin might turn to a life of crime as [[rogue]]s, [[assassin]]s, or [[mercenaries]].
Wealth, taste, and trickery are the Azra's primary interests. They love anything gold and shiny and aren't afraid to show off their wealth. Thus, most Azra become [[merchant]]s, though others seeking quick coin might turn to a life of crime as [[rogue]]s, [[assassin]]s, or [[mercenaries]].

Revision as of 23:22, 6 April 2019

Azra is a creature type introduced in Battlebond.

Azra are native on Kylem and have a distant demonic ancestry.[1] They have the appearance of a horned human with purple, blue or dark skin. The horns have different shapes for different individuals. Males also have horny appendages on their chins. Their facial shape can shift into a purely demonic snarl when they feel threatened.

Wealth, taste, and trickery are the Azra's primary interests. They love anything gold and shiny and aren't afraid to show off their wealth. Thus, most Azra become merchants, though others seeking quick coin might turn to a life of crime as rogues, assassins, or mercenaries.

Trivia

The creature type has similarities with the tiefling race, known from Dungeons & Dragons, but lacks the tail.

References

  1. Alison Luhrs (June 6, 2018). "The World of Battlebond". magicthegathering.com. Wizards of the Coast.