Awaken: Difference between revisions
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'''Awaken''' is a [[keyword ability]] that provides an [[alternative cost]]. If a spell is cast for its awaken cost, in addition to its other effects, it [[animate]]s a land you control as a 0/0 [[Elemental]] creature with N +1/+1 counters on it. <ref>{{NewRef|feature/battle-zendikar-mechanics-2015-08-31|Battle for Zendikar Mechanics|[[Matt Tabak]]|August 31, 2015}}</ref> | '''Awaken''' is a [[keyword ability]] that provides an [[alternative cost]]. If a spell is cast for its awaken cost, in addition to its other effects, it [[animate]]s a land you control as a 0/0 [[Elemental]] creature with N +1/+1 counters on it. <ref name="Tabak">{{NewRef|feature/battle-zendikar-mechanics-2015-08-31|Battle for Zendikar Mechanics|[[Matt Tabak]]|August 31, 2015}}</ref> | ||
==Description== | ==Description== | ||
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==Rulings== | ==Rulings== | ||
* | * You can target a land that's already a creature.<ref name="Tabak"/> | ||
* If you cast a spell for its awaken cost, you must choose a legal target for every instance of the word "target," including the one included in the awaken ability. | * If you cast a spell for its awaken cost, you must choose a legal target for every instance of the word "target," including the one included in the awaken ability.<ref name="Tabak"/> | ||
* If a spell with awaken normally doesn't require a target, and you choose to cast it for its awaken cost, you will add a target to the spell by doing so. If that target land becomes illegal before the spell tries to resolve, the spell will be countered. | * If a spell with awaken normally doesn't require a target, and you choose to cast it for its awaken cost, you will add a target to the spell by doing so. If that target land becomes illegal before the spell tries to resolve, the spell will be countered.<ref name="Tabak"/> | ||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
[[Category:Battle for Zendikar block]] | [[Category:Battle for Zendikar block]] |
Revision as of 11:33, 10 September 2015
Awaken | |
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Keyword Ability | |
Type | Triggered |
Introduced | Duel Decks: Zendikar vs. Eldrazi |
Last used | Battle for Zendikar |
Reminder Text | Awaken N — [cost] (If you cast this card for (cost), also put N +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Scryfall Search | |
keyword:"Awaken cost" |
Awaken is a keyword ability that provides an alternative cost. If a spell is cast for its awaken cost, in addition to its other effects, it animates a land you control as a 0/0 Elemental creature with N +1/+1 counters on it. [1]
Description
Awaken was introduced in Duel Decks: Zendikar vs. Eldrazi, as a preview for Battle for Zendikar.
Examples
Rulings
- You can target a land that's already a creature.[1]
- If you cast a spell for its awaken cost, you must choose a legal target for every instance of the word "target," including the one included in the awaken ability.[1]
- If a spell with awaken normally doesn't require a target, and you choose to cast it for its awaken cost, you will add a target to the spell by doing so. If that target land becomes illegal before the spell tries to resolve, the spell will be countered.[1]
References
- ↑ a b c d Template:NewRef