Outlast: Difference between revisions
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==Rules== | ==Rules== | ||
{{ | {{CR|lookup=Outlast}} | ||
==Rulings== | ==Rulings== |
Revision as of 21:23, 4 January 2016
Outlast | |
---|---|
Keyword Ability | |
Type | Activated |
Introduced | Khans of Tarkir |
Last used | Khans of Tarkir |
Reminder Text | Outlast [cost] ((cost), : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) |
Statistics |
9 cards 56% 22% 22% |
Scryfall Search | |
keyword:"Outlast" |
Outlast is a keyworded activated ability that was introduced as the clan-specific mechanic for the Abzan Houses in Khans of Tarkir. Outlast grants a +1/+1 counter on the creature for a cost, but it may also trigger other abilities.
Rules
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 702.107. Outlast
- 702.107a Outlast is an activated ability. “Outlast [cost]” means “[Cost], {T}: Put a +1/+1 counter on this creature. Activate only as a sorcery.”
Rulings
- The cost to activate a creature's outlast ability includes the tap symbol (). A creature's outlast ability can't be activated unless that creature has been under your control continuously since the beginning of your turn.
- Several creatures with outlast also grant an ability to creatures you control with +1/+1 counters on them, including themselves. These counters could come from an outlast ability, but any +1/+1 counter on the creature will count.