Outlast: Difference between revisions

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Outlast is a [[keyword]]ed [[activated ability]] that was introduced as the clan-specific mechanic for the [[Abzan Houses]] in ''[[Khans of Tarkir]]''. Outlast grants a +1/+1 counter on the creature for a cost, but it may also trigger other abilities.
Outlast is a [[keyword]]ed [[activated ability]] that was introduced as the clan-specific mechanic for the [[Abzan Houses]] in ''[[Khans of Tarkir]]''. Outlast grants a +1/+1 counter on the creature for a cost, but it may also trigger other abilities.


==Rules==
{{CR|Khans of Tarkir|*'''702.106.''' Outlast
{{CR|Khans of Tarkir|*'''702.106.''' Outlast
**'''702.106a''' Outlast is an activated ability. "Outlast [cost]" means “[Cost], {{t}}: Put a +1/+1 counter on this creature. Activate this ability only any time you could cast a sorcery."
**'''702.106a''' Outlast is an activated ability. "Outlast [cost]" means “[Cost], {{t}}: Put a +1/+1 counter on this creature. Activate this ability only any time you could cast a sorcery."

Revision as of 08:57, 30 December 2014

Outlast
Keyword Ability
Type Activated
Introduced Khans of Tarkir
Last used Khans of Tarkir
Reminder Text Outlast ((cost), {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Statistics 9 cards
{W}56% {B}22% {G}22%
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keyword:"Outlast"

Outlast is a keyworded activated ability that was introduced as the clan-specific mechanic for the Abzan Houses in Khans of Tarkir. Outlast grants a +1/+1 counter on the creature for a cost, but it may also trigger other abilities.

Rules

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Rulings

  • The cost to activate a creature's outlast ability includes the tap symbol ({T}). A creature's outlast ability can't be activated unless that creature has been under your control continuously since the beginning of your turn.
  • Several creatures with outlast also grant an ability to creatures you control with +1/+1 counters on them, including themselves. These counters could come from an outlast ability, but any +1/+1 counter on the creature will count.

Examples

Template:Clans of Tarkir mechanics