Free-for-All: Difference between revisions
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==Rules== | ==Rules== | ||
{{CR| | {{CR|Fate Reforged|*'''806.''' Free-for-All Variant | ||
**'''806.1.''' In Free-for-All multiplayer games, a group of players compete as individuals against each other. | **'''806.1.''' In Free-for-All multiplayer games, a group of players compete as individuals against each other. | ||
**'''806.2.''' Any multiplayer options used are determined before play begins. The Free-for-All variant uses the following default options. | **'''806.2.''' Any multiplayer options used are determined before play begins. The Free-for-All variant uses the following default options. |
Revision as of 06:54, 28 January 2015
Template:Navigation CR Free-for-All (a.k.a. Circle) is a casual multiplayer format for Magic: the Gathering where a group of players compete as individuals against each other. [1] [2] Players are seated randomly in a circle, and turns progress one player at a time clockwise around the table.
Before the game starts, make sure that everyone agrees on how attacking is going to work. Players can "attack left," in which the only legal player to attack is the one sitting directly to that player's left [3] [4] , "attack right," or "attack multiple players." If the "attack multiple players" option is chosen, players may attack different players within the same attack. The same option applies to everyone in the game.
Regardless of which attack rule is chosen, any player may target any player, permanent, spell, or anything else in the game.
A player wins a Free-for-All game when all of his or opponents have lost, or when a spell or ability specifically says that player wins the game.
Rules
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References
- ↑ Wizards of the Coast (not dated). "Casual Formats". magicthegathering.com. Wizards of the Coast.
- ↑ Paul Barclay (July 12, 2004). "Multiplayer Rules". magicthegathering.com. Wizards of the Coast.
- ↑ Kelly Digges (December 30, 2008). "Left and Right". magicthegathering.com. Wizards of the Coast.
- ↑ Template:NewRef