Rules card: Difference between revisions
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[[File:Rules card.jpg|thumb|right|''Tenth Edition'' Rules card]] | [[File:Rules card.jpg|thumb|right|''Tenth Edition'' Rules card]] | ||
[[File:Lor Tips Tricks 1.jpg|thumb|right|''Lorwyn'' Rules card]] | [[File:Lor Tips Tricks 1.jpg|thumb|right|''Lorwyn'' Rules card]] | ||
'''Rule cards''' or '''Tips & Tricks''' cards are extra cards inserted in [[booster pack]]s that explain a theme or [[mechanic]] found in that set. They were first introduced in the ''[[10th Edition]]'', although ''[[Legends]]'' boosters had a rules card which was introduced there when the decision of not printing Legends as a standalone set was made, and ''[[Portal]]'' had ten strategy cards with deck-building tips. Rules cards alternate as the 16th in the booster packs, with [[token]]s produced by something in the relevant sets. <ref>{{ | '''Rule cards''' or '''Tips & Tricks''' cards are extra cards inserted in [[booster pack]]s that explain a theme or [[mechanic]] found in that set. They were first introduced in the ''[[10th Edition]]'', although ''[[Legends]]'' boosters had a rules card which was introduced there when the decision of not printing Legends as a standalone set was made, and ''[[Portal]]'' had ten strategy cards with deck-building tips. Rules cards alternate as the 16th in the booster packs, with [[token]]s produced by something in the relevant sets. <ref>{{NewRef|feature/making-number-ten-2007-07-23|The Making of Number Ten|[[Aaron Forsythe]]|July 23, 2007}}</ref> ''[[Magic 2013]]'' onwards, rules cards were replaced by more generic [[marketing card]]s. The ratio between token cards and other marketing cards was further shifted heavily in favor of tokens in ''[[Battle for Zendikar]]''. The new ratio is "approximately 9:10" for tokens. | ||
==''Tenth Edition'' Tips & Tricks cards== | ==''Tenth Edition'' Tips & Tricks cards== | ||
# "Two-Card Combos" (<c>Nantuko Husk</c> & <c>Grave Pact</c> / <c>Cephalid Constable</c> & <c>Angelic Blessing</c>) <ref>{{ | # "Two-Card Combos" (<c>Nantuko Husk</c> & <c>Grave Pact</c> / <c>Cephalid Constable</c> & <c>Angelic Blessing</c>) <ref>{{NewRef|tenth-editions-tips-tricks-tokens-2007-06-18|''Tenth Edition's'' Tips, Tricks, & Tokens|[[Magic Arcana]]| June 18, 2007}}</ref> | ||
# "Two-Card Combos" (<c>Loyal Sentry</c> & <c>Regeneration</c> / <c>Orcish Artillery</c> & <c>Spirit Link</c>) | # "Two-Card Combos" (<c>Loyal Sentry</c> & <c>Regeneration</c> / <c>Orcish Artillery</c> & <c>Spirit Link</c>) | ||
# "Two-Card Combos" (<c>Merfolk Looter</c> & <c>Squee, Goblin Nabob</c> / <c>Sylvan Basilisk</c> & <c>Lure</c>) | # "Two-Card Combos" (<c>Merfolk Looter</c> & <c>Squee, Goblin Nabob</c> / <c>Sylvan Basilisk</c> & <c>Lure</c>) | ||
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==''[[Lorwyn]]'' Rules cards== | ==''[[Lorwyn]]'' Rules cards== | ||
# "[[Planeswalker]]s Part 1: The Basics" <ref>{{ | # "[[Planeswalker]]s Part 1: The Basics" <ref>{{NewRef|lorwyn-rules-cards-2007-10-17|''Lorwyn'' Rules Cards|Wizards of the Coast|October 17, 2007}}</ref> | ||
# "Planeswalkers Part 2: Planeswalker Abilities" | # "Planeswalkers Part 2: Planeswalker Abilities" | ||
# "Planeswalkers Part 3: Fighting a Planeswalker" | # "Planeswalkers Part 3: Fighting a Planeswalker" | ||
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==''[[Morningtide]]'' Rules cards== | ==''[[Morningtide]]'' Rules cards== | ||
# "Creature Types" <ref>{{ | # "Creature Types" <ref>{{NewRef|arcana/morningtide-tokens-2008-01-24|''Morningtide'' Tokens|[[Magic Arcana]]|January 24, 2008}}</ref> | ||
# [[Kinship]] | # [[Kinship]] | ||
# [[Prowl]] | # [[Prowl]] |
Revision as of 07:19, 14 August 2017
Rule cards or Tips & Tricks cards are extra cards inserted in booster packs that explain a theme or mechanic found in that set. They were first introduced in the 10th Edition, although Legends boosters had a rules card which was introduced there when the decision of not printing Legends as a standalone set was made, and Portal had ten strategy cards with deck-building tips. Rules cards alternate as the 16th in the booster packs, with tokens produced by something in the relevant sets. [1] Magic 2013 onwards, rules cards were replaced by more generic marketing cards. The ratio between token cards and other marketing cards was further shifted heavily in favor of tokens in Battle for Zendikar. The new ratio is "approximately 9:10" for tokens.
Tenth Edition Tips & Tricks cards
- "Two-Card Combos" (Nantuko Husk & Grave Pact / Cephalid Constable & Angelic Blessing) [2]
- "Two-Card Combos" (Loyal Sentry & Regeneration / Orcish Artillery & Spirit Link)
- "Two-Card Combos" (Merfolk Looter & Squee, Goblin Nabob / Sylvan Basilisk & Lure)
- "Two-Card Combos" (Royal Assassin & Icy Manipulator / Horseshoe Crab & Arcane Teachings)
- "Parts of the Turn"
- "Legends and Tokens"
- "Building a Deck"
- "Limited Formats"
- "Sideboarding"
- "When to Play Spells and Abilities"
- "Gatherer Card Database"
- "The Stack"
Lorwyn Rules cards
- "Planeswalkers Part 1: The Basics" [3]
- "Planeswalkers Part 2: Planeswalker Abilities"
- "Planeswalkers Part 3: Fighting a Planeswalker"
- Clash
- Tribal
Morningtide Rules cards
Shadowmoor Rules cards
- " is the Untap Symbol"
- "+1/+1 and -1/-1 counters"
- " and are Hybrid Mana Symbols"
- Conspire
- Persist
- Wither
Eventide Rules cards
- Retrace
- "Hybrid Mana Symbols"
- Chroma
- " is the Untap Symbol"
- Persist
- Wither
- "+1/+1 and -1/-1 counters"
- "Fun Format: Two-Headed Giant"
Shards of Alara Rules cards
- Bant - Keyword: Exalted
- Esper - Theme: Colored Artifacts
- Grixis - Keyword: Unearth
- Jund - Keyword: Devour
- Naya - Theme: Power 5 or Greater
Conflux Rules cards
- Theme: Cards"
- Rules Tip: Domain
- A Threat to Alara: Nicol Bolas"
- Fun Format: Pack Wars"
Alara Reborn Rules cards
- Rules Tip Hybrid Mana Symbols
- Rules Tip: Cascade
- Theme: The Gold Standard
Magic 2010 Rules cards
- Assigning Combat Damage
- Planeswalker Cards
- Parts of the Turn
- Battlefield & Exile
- Damage & Lifelink
- Deathtouch
- Mana Pool
- Tokens & Counters
- Building a Deck
- Limited Formats
- The Stack
- Two-Card Combos 1
- Two-Card Combos 2
- Two-Card Combos 3
- Two-Card Combos 4
Zendikar Rules cards
- Landfall
- Kicker
- Quests
- Allies / Intimidate
- Traps
Worldwake Rules cards
- Landfall
- Multikicker
- Lands Alive!
- Allies & Quests
- Traps
Rise of the Eldrazi Rules cards
- "Levelers"
- Eldrazi
- Eldrazi Abilities
- Rebound
- Totem Armor
Magic 2011 Rules cards
- Planeswalker Cards
- Parts of the Turn
- Deathtouch
- Tokens & Counters
- Building a Deck
- Limited Play
- The Stack
- Gatherer Card Database
- "Leylines"
Scars of Mirrodin Rules cards
Mirrodin Besieged Rules cards
New Phyrexia Rules cards
Magic 2012 Rules cards
- bloodthirst
- booster draft
- casual formats
- colors of expansion symbols,
- decks work best when they're about 40% land and 25-40% creatures
- drawing a card when the library is empty means losing the game,
- gatherer, hexproof
- limited format
- minimum deck size and playing with only 4 of any one card,
- planeswalkers (2 different card wordings).
Avacyn Restored Rules cards
- Tip: Booster Draft
- Tip: Avacyn 1
- Tip: Planeswalker 1
- Tip: Planeswalker 2
- Tip: Gatherer
- Tip: Decks
- Tip: Miracle
- Tip: Soulbond
- Tip: Limited
- Tip: Avacyn 2
- Tip: Undying