Local enchantment: Difference between revisions
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Local Enchantments included: | Local Enchantments included: | ||
* '''Enchant Artifact''' (for example <c>Animate Artifact</c> | * '''Enchant Artifact''' (for example <c>Animate Artifact</c>) | ||
* '''Enchant Creature''' (for example <c>Aspect of Wolf</c> | * '''Enchant Creature''' (for example <c>Aspect of Wolf</c>) | ||
* '''Enchant Dead Creature''' (only on <c>Animate Dead</c>, which is now an enchantment) | * '''Enchant Dead Creature''' (only on <c>Animate Dead</c>, which is now an enchantment) | ||
* '''Enchant Land''' (for example <c>Curse Land</c> | * '''Enchant Land''' (for example <c>Curse Land</c>) | ||
[[Category: Magic rules]] | [[Category: Magic rules]] |
Revision as of 12:21, 22 November 2013
Local enchantment is an obsolete term which has been replaced with Aura. Up until Ninth Edition of the Core game, local enchantments carried all the rules in their type, which agonized R&D. As auras, they now have the rules in the actual Rules Box. Auras can be more diverse and it's easier for beginners to recognize that Auras are enchantments.
From the ()
Local Enchantments included:
- Enchant Artifact (for example Animate Artifact)
- Enchant Creature (for example Aspect of Wolf)
- Enchant Dead Creature (only on Animate Dead, which is now an enchantment)
- Enchant Land (for example Curse Land)