Plant: Difference between revisions
>Hunterofsalvation No edit summary |
>Lol pie |
||
(31 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox type | {{Infobox type | ||
|type=creature | |type=creature | ||
|stats={{stats|G= | |stats={{stats|U=2|B=2|G=53|GW=1|BG=9|GU=3}} | ||
as of ''[[ | {{stats|Plant creation|C=2|U=1|G=4|RG=2|GW=1|BG=2|M=1|A=1|L=1|state=collapsed}} | ||
as of ''[[Alchemy: Karlov Manor]]'' | |||
}} | }} | ||
'''Plant''' is a [[creature type]] used for cards that depict organisms that produce their | '''Plant''' is a [[creature type]] used for cards that depict organisms that produce their food from inorganic matter by the process of photosynthesis and that have more or less rigid cell walls containing cellulose. This definition includes mosses but excludes [[fungi]]. Sapient trees are classified as [[Treefolk]]. | ||
==History== | ==History== | ||
Line 12: | Line 13: | ||
==Storyline== | ==Storyline== | ||
=== | ===Ixalan=== | ||
Many predatory plants attract food by producing smells redolent of food, from the smell of sweet nectar to the odor of decaying meat. They then close jaw-like leaves around their prey or capture them in sticky pools of digestive juice. A few plants are more active. They lunge up from the forest canopy to grab flying [[dinosaur]]s in woody claws or tangle them in vines, or they pull up their roots and creep across the forest floor in search of good hunting grounds.<ref name=":0">{{WikiRef|author=[[James Wyatt]]|date=2018|title=The Art of Magic: The Gathering - Ixalan|publisher=[[VIZ Media]]}}</ref> | |||
=== | ===Theros=== | ||
On [[Theros (plane)|Theros]], the [[god]] [[Nylea]] honors some that she deems worthy by transforming them into trees, thereby blessing them with long lives. These '''Carayatids''' and their descendants protect [[Theros#Setessa|Setessa]] and share their wisdom.<ref>[[D&D Mythic Odysseys of Theros]]</ref> Other caryatids can be found in Ilysia in the [[Theros#Underworld|Underworld]].<ref>{{card|Ilysian Caryatid}}</ref> | |||
===Thunder Junction=== | |||
'''Cactusfolk''' are the only known sapient species indigenous to [[Thunder Junction]].<ref name="Handbook">{{WebRef|url=https://www.coolstuffinc.com/a/jayannelli-04302024-the-omenpath-handbook-thunder-junction|title=The Omenpath Handbook: Thunder Junction|author=[[Jay Annelli]]|publisher=CoolStuffInc|date=April 30, 2024}}</ref> Having only awoken to sapience after the plane connected to the [[Omenpath]]s in 4562 [[AR]], they are a young culture.<ref>Flavor text for <c>Badlands Revival</c></ref> With few alternative food sources, the plane's [[vampire]]s occasionally unsuccessfully attempt to feed on cactusfolk.<ref>Flavor text of <c>Desperate Bloodseeker</c></ref> | |||
==Notable plants== | |||
;[[Thunder Junction]] | |||
*[[Bristly Bill]] | |||
*[[Kirri]] | |||
;Unknown | |||
*[[The Necrobloom]] | |||
==Trivia== | ==Trivia== | ||
* <c>Svogthos, the Restless Tomb</c> is a [[manland]] that can become a black and green Plant [[Zombie]]. | *<c>Svogthos, the Restless Tomb</c> is a [[manland]] that can become a black and green Plant [[Zombie]]. | ||
* As printed, <c>Jungle Patrol</c> made '''Wood''' Wall tokens. When Wood was eliminated from the creature type list, the card was adjusted to make and sacrifice <u>Plant</u> Wall tokens. But this didn't | *As printed, <c>Jungle Patrol</c> made '''Wood''' Wall tokens. When Wood was eliminated from the creature type list, the card was adjusted to make and sacrifice <u>Plant</u> Wall tokens. But this didn't match with other cards that made unique tokens. Jungle Patrol, therefore, reverted to "Wall tokens named Wood" and the tokens were no longer Plants. This decision was based on the original concept of Wood tokens: the Jungle Patrol has already chopped down some trees (thus creating wood) and can set them on fire (sacrificing them to create Red Mana). | ||
* ''' Singing-Tree''' (<c>Singing Tree</c>) and '''Kelp''' (<c>Wall of Kelp</c>) were also incorporated in the Plant Creature type. | *''' Singing-Tree''' (<c>Singing Tree</c>) and '''Kelp''' (<c>Wall of Kelp</c>) were also incorporated in the Plant Creature type. | ||
* Though <c>Plant Elemental</c> obviously became a Plant [[Elemental]] in the update, <c>Aboroth</c>, <c>Barishi</c> and <c>Floral Spuzzem</c> just became Elementals. <c>Phytotitan</c> is again a Plant Elemental. | *Though <c>Plant Elemental</c> obviously became a Plant [[Elemental]] in the update, <c>Aboroth</c>, <c>Barishi</c> and <c>Floral Spuzzem</c> just became Elementals. <c>Phytotitan</c> is again a Plant Elemental. | ||
* The subtype of <c>Urza's Power Plant</c> is [[Power-Plant]], not Plant. | *The subtype of <c>Urza's Power Plant</c> is [[Power-Plant]], not Plant. | ||
* <c>Lichenthrope</c> is both a Plant and a [[Fungus]]. | *<c>Lichenthrope</c> is both a Plant and a [[Fungus]]. | ||
* The [[Golgari]] guild of [[Ravnica]] features Mossdogs, Plant Hounds.<ref>{{DailyRef|feature/mossdog-2013-05-06|The Mossdog|[[Trick Jarrett]]|May 06, 2013}}</ref> | *The [[Golgari]] guild of [[Ravnica]] features Mossdogs, Plant Hounds.<ref>{{DailyRef|feature/mossdog-2013-05-06|The Mossdog|[[Trick Jarrett]]|May 06, 2013}}</ref> | ||
* Almost half of all Plants printed are unaggressive - 20 of them have defender, two have no power and cannot gain power, and <c>Vigean Hydropon</c> cannot enter combat altogether. | *Almost half of all Plants printed are unaggressive - 20 of them have defender, two have no power and cannot gain power, and <c>Vigean Hydropon</c> cannot enter combat altogether. | ||
==Tokens== | ==Tokens== |
Latest revision as of 23:00, 23 May 2024
Plant | |
---|---|
Creature Type | |
(Subtype for creature/kindred cards) | |
Statistics |
70 cards
2.9% 2.9% 75.7% 1.4% 12.9% 4.3% 15 Plant creation cards
as of Alchemy: Karlov Manor 13.3% 6.7% 26.7% 13.3% 6.7% 13.3% 6.7% 6.7% 6.7% |
Scryfall Search | |
type:"Plant" |
Plant is a creature type used for cards that depict organisms that produce their food from inorganic matter by the process of photosynthesis and that have more or less rigid cell walls containing cellulose. This definition includes mosses but excludes fungi. Sapient trees are classified as Treefolk.
History
The Plant subtype was introduced relatively late. The first creature to bear the type was Utopia Tree in Invasion (though the Carnivorous Plant from The Dark and Singing Tree from Arabian Nights were later issued errata to become plants as well).
In the Grand Creature Type Update a lot of cards gained the additional Plant type. Note that while Wall of Blossoms and Tinder Wall now are Plant Walls, Wall of Wood is just a Wall. "Wood" is no longer alive, so it's no longer a Plant.
Storyline
Ixalan
Many predatory plants attract food by producing smells redolent of food, from the smell of sweet nectar to the odor of decaying meat. They then close jaw-like leaves around their prey or capture them in sticky pools of digestive juice. A few plants are more active. They lunge up from the forest canopy to grab flying dinosaurs in woody claws or tangle them in vines, or they pull up their roots and creep across the forest floor in search of good hunting grounds.[1]
Theros
On Theros, the god Nylea honors some that she deems worthy by transforming them into trees, thereby blessing them with long lives. These Carayatids and their descendants protect Setessa and share their wisdom.[2] Other caryatids can be found in Ilysia in the Underworld.[3]
Thunder Junction
Cactusfolk are the only known sapient species indigenous to Thunder Junction.[4] Having only awoken to sapience after the plane connected to the Omenpaths in 4562 AR, they are a young culture.[5] With few alternative food sources, the plane's vampires occasionally unsuccessfully attempt to feed on cactusfolk.[6]
Notable plants
- Unknown
Trivia
- Svogthos, the Restless Tomb is a manland that can become a black and green Plant Zombie.
- As printed, Jungle Patrol made Wood Wall tokens. When Wood was eliminated from the creature type list, the card was adjusted to make and sacrifice Plant Wall tokens. But this didn't match with other cards that made unique tokens. Jungle Patrol, therefore, reverted to "Wall tokens named Wood" and the tokens were no longer Plants. This decision was based on the original concept of Wood tokens: the Jungle Patrol has already chopped down some trees (thus creating wood) and can set them on fire (sacrificing them to create Red Mana).
- Singing-Tree (Singing Tree) and Kelp (Wall of Kelp) were also incorporated in the Plant Creature type.
- Though Plant Elemental obviously became a Plant Elemental in the update, Aboroth, Barishi and Floral Spuzzem just became Elementals. Phytotitan is again a Plant Elemental.
- The subtype of Urza's Power Plant is Power-Plant, not Plant.
- Lichenthrope is both a Plant and a Fungus.
- The Golgari guild of Ravnica features Mossdogs, Plant Hounds.[7]
- Almost half of all Plants printed are unaggressive - 20 of them have defender, two have no power and cannot gain power, and Vigean Hydropon cannot enter combat altogether.
Tokens
Token Name | Color | Type Line | P/T | Text Box | Source | Printings |
---|---|---|---|---|---|---|
Plant | Green | Creature — Plant | 0/1 | |||
Green | Creature — Plant | 0/2 | Defender | |||
Green | Creature — Plant | 1/1 | ||||
Plant Warrior | Green | Creature — Plant Warrior | 4/2 | Reach | ||
Kelp | Blue | Creature — Plant Wall | 0/1 | Defender | ||
Sprouting Phytohydra | Green | Creature — Plant Hydra | 0/2 | Defender Whenever Sprouting Phytohydra is dealt damage, you may put a token that's a copy of Sprouting Phytohydra onto the battlefield. |
References
- ↑ James Wyatt (2018). "The Art of Magic: The Gathering - Ixalan". VIZ Media.
- ↑ D&D Mythic Odysseys of Theros
- ↑ Ilysian Caryatid
- ↑ Jay Annelli (April 30, 2024). "The Omenpath Handbook: Thunder Junction". CoolStuffInc.
- ↑ Flavor text for Badlands Revival
- ↑ Flavor text of Desperate Bloodseeker
- ↑ Trick Jarrett (May 06, 2013). "The Mossdog". magicthegathering.com. Wizards of the Coast.