Innistrad block: Difference between revisions
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The '''Innistrad block''' is the eighteenth in ''Magic'' history and consists of the large expansion ''[[Innistrad]]'' ( | {{SubTabs | ||
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|sub1 = Preconstructed theme decks | |||
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The '''Innistrad block''' is the eighteenth in ''Magic'' history and consists of the large expansion ''[[Innistrad]]'' ({{keyrune|ISD}}), the small expansion ''[[Dark Ascension]]'' ({{keyrune|DKA}}), and a large set ''[[Avacyn Restored]]'' ({{keyrune|AVR}}).<ref>{{DailyRef|making-magic/modern-tales-part-2-2013-06-24|Modern Tales, Part 2|[[Mark Rosewater]]|June 24, 2013}}</ref> | |||
New keywords and ability words; [[Fateful Hour]], [[Fight]] ([[evergreen]]), [[Miracle]], [[Morbid]], [[Soulbond]], [[Transform]], [[Undying]] | New keywords and ability words; [[Fateful Hour]], [[Fight]] ([[evergreen]]), [[Miracle]], [[Morbid]], [[Soulbond]], [[Transform]], [[Undying]] | ||
Line 6: | Line 10: | ||
*[[Flashback]] | *[[Flashback]] | ||
The block | The block came out over 2011–2012. | ||
==Sets== | ==Sets== | ||
{{Innistrad block}} | {{Innistrad block}} | ||
==Mega | ==Mega cycle== | ||
{| class="wikitable" | |||
! Cycle name | |||
! {{W}}{{U}} | |||
! {{U}}{{B}} | |||
! {{B}}{{R}} | |||
! {{R}}{{G}} | |||
! {{G}}{{W}} | |||
! {{W}}{{B}} | |||
! {{U}}{{R}} | |||
! {{B}}{{G}} | |||
! {{R}}{{W}} | |||
! {{G}}{{U}} | |||
|- | |||
|rowspan="2"|'''Two-color [[utility land]]s''' | |||
|{{card|Moorland Haunt|Innistrad}} | |||
|{{card|Nephalia Drownyard|Innistrad}} | |||
|{{card|Stensia Bloodhall|Innistrad}} | |||
|{{card|Kessig Wolf Run|Innistrad}} | |||
|{{card|Gavony Township|Innistrad}} | |||
|{{card|Vault of the Archangel|Dark Ascension}} | |||
|{{card|Desolate Lighthouse|Avacyn Restored}} | |||
|{{card|Grim Backwoods|Dark Ascension}} | |||
|{{card|Slayers' Stronghold|Avacyn Restored}} | |||
|{{card|Alchemist's Refuge|Avacyn Restored}} | |||
|- | |||
|colspan="12"|Lands depicting tribe homelands that tap for {{C}}, with an additional ability costing nMN, {{T}}. | |||
|} | |||
=== | {| class="wikitable" | ||
! colspan="2"| Cycle name | |||
! {{W}} !! {{U}} !! {{B}} !! {{R}} !! {{G}} | |||
|- | |||
|rowspan="6"|'''Flashback spells''' | |||
! {{W}} | |||
| {{card|Divine Reckoning|Innistrad}} | |||
| {{card|Saving Grasp|Dark Ascension}} | |||
| {{card|Unburial Rites|Innistrad}} | |||
| {{card|Burning Oil|Dark Ascension}} | |||
| {{card|Travel Preparations|Innistrad}} | |||
|- | |||
! {{U}} | |||
| {{card|Feeling of Dread|Innistrad}} | |||
| {{card|Cackling Counterpart|Innistrad}} | |||
| {{card|Reap the Seagraf|Dark Ascension}} | |||
| {{card|Desperate Ravings|Innistrad}} | |||
| {{card|Tracker's Instincts|Dark Ascension}} | |||
|- | |||
! {{B}} | |||
| {{card|Lingering Souls|Dark Ascension}} | |||
| {{card|Forbidden Alchemy|Innistrad}} | |||
| {{card|Sever the Bloodline|Innistrad}} | |||
| {{card|Fires of Undeath|Dark Ascension}} | |||
| {{card|Spider Spawning|Innistrad}} | |||
|- | |||
! {{R}} | |||
| {{card|Rally the Peasants|Innistrad}} | |||
| {{card|Mystic Retrieval|Dark Ascension}} | |||
| {{card|Bump in the Night|Innistrad}} | |||
| {{card|Devil's Play|Innistrad}} | |||
| {{card|Wild Hunger|Dark Ascension}} | |||
|- | |||
! {{G}} | |||
| {{card|Ray of Revelation|Dark Ascension}} | |||
| {{card|Memory's Journey|Innistrad}} | |||
| {{card|Deadly Allure|Dark Ascension}} | |||
| {{card|Ancient Grudge|Innistrad}} | |||
| {{card|Creeping Renaissance|Innistrad}} | |||
|- | |||
! | |||
|colspan="5"|[[Flashback]] spells with flashback costs in every possible color combination and permutation. | |||
|} | |||
===Matched pairs=== | |||
Innistrad block has one matched pair. | Innistrad block has one matched pair. | ||
* | *{{card|Ray of Revelation|Dark Ascension}} and {{card|Ancient Grudge|Innistrad}} are both reprinted instants that destroy a type of permanent that may be commonly destroyed by their respective colors and green. Both cards have a flashback cost of {{G}}. | ||
==Theme decks== | ==Theme decks== | ||
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{{Reflist}} | {{Reflist}} | ||
{{ | {{Block|state=collapsed}} | ||
{{Innistrad|block}} | |||
Latest revision as of 21:53, 22 August 2020
The Innistrad block is the eighteenth in Magic history and consists of the large expansion Innistrad (), the small expansion Dark Ascension (), and a large set Avacyn Restored ().[1]
New keywords and ability words; Fateful Hour, Fight (evergreen), Miracle, Morbid, Soulbond, Transform, Undying
Keywords reused from the past:
The block came out over 2011–2012.
Sets
Mega cycle
Cycle name | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Two-color utility lands | Moorland Haunt (Innistrad) | Nephalia Drownyard (Innistrad) | Stensia Bloodhall (Innistrad) | Kessig Wolf Run (Innistrad) | Gavony Township (Innistrad) | Vault of the Archangel (Dark Ascension) | Desolate Lighthouse (Avacyn Restored) | Grim Backwoods (Dark Ascension) | Slayers' Stronghold (Avacyn Restored) | Alchemist's Refuge (Avacyn Restored) | |
Lands depicting tribe homelands that tap for , with an additional ability costing nMN, . |
Cycle name | ||||||
---|---|---|---|---|---|---|
Flashback spells | Divine Reckoning (Innistrad) | Saving Grasp (Dark Ascension) | Unburial Rites (Innistrad) | Burning Oil (Dark Ascension) | Travel Preparations (Innistrad) | |
Feeling of Dread (Innistrad) | Cackling Counterpart (Innistrad) | Reap the Seagraf (Dark Ascension) | Desperate Ravings (Innistrad) | Tracker's Instincts (Dark Ascension) | ||
Lingering Souls (Dark Ascension) | Forbidden Alchemy (Innistrad) | Sever the Bloodline (Innistrad) | Fires of Undeath (Dark Ascension) | Spider Spawning (Innistrad) | ||
Rally the Peasants (Innistrad) | Mystic Retrieval (Dark Ascension) | Bump in the Night (Innistrad) | Devil's Play (Innistrad) | Wild Hunger (Dark Ascension) | ||
Ray of Revelation (Dark Ascension) | Memory's Journey (Innistrad) | Deadly Allure (Dark Ascension) | Ancient Grudge (Innistrad) | Creeping Renaissance (Innistrad) | ||
Flashback spells with flashback costs in every possible color combination and permutation. |
Matched pairs
Innistrad block has one matched pair.
- Ray of Revelation (Dark Ascension) and Ancient Grudge (Innistrad) are both reprinted instants that destroy a type of permanent that may be commonly destroyed by their respective colors and green. Both cards have a flashback cost of .
Theme decks
References
- ↑ Mark Rosewater (June 24, 2013). "Modern Tales, Part 2". magicthegathering.com. Wizards of the Coast.